Crimson Desert PS5 Pro Digital Foundry Deep Dive

I am not interested personally, but looks more interesting than most open world games. I am glad there is an audience for this game.
 
Aas some one that spent 7000 hours in Black desert. Yeah hyped as hell but broke as fuck I might pirate it becuse that´s how badly I wanna play it. Yes I wish I could buy it but 70euro is to much hell 20 euro for silk song is to much.

I have not bought a game in years how ever I been lucky my best friend has gifted me game but that often games he wanna play with me.
 
Aas some one that spent 7000 hours in Black desert. Yeah hyped as hell but broke as fuck I might pirate it becuse that´s how badly I wanna play it. Yes I wish I could buy it but 70euro is to much hell 20 euro for silk song is to much.

I have not bought a game in years how ever I been lucky my best friend has gifted me game but that often games he wanna play with me.
Yeah I feel you. I might buy a second hand ps5 pro soon and I guess this is going to be my only game lol
 
Extremely hyped ever since they first announced it. Not into MMOs, but a huge fan of open world RPGs and what I've seen so far, and considering it's the Black Desert devs, Crimson Desert is going to be unbelievable.

I can't think of a way for them to fuck it up. The BlackSpace Engine is a beast. They have all the experience they need from BD. Based on the delays, they want to deliver a finished product and are not trying to rush things. The trailers all look amazing and Pearl Abyss' communication is considerably transparent.
 
It looks cool but those particle systems are going to cripple half of Steam's player base, easily.
 
It looks cool but those particle systems are going to cripple half of Steam's player base, easily.
Unreal 5 games cripple all steam palyers rigs does not matter if you blew 2000+ grand on 5080-90 or what ever you will run UE5 games in 20-30 fps becuse UE5 is broken mess that EPIC are not in a hurry to fix becuse companies still lines up to pay and use UE5.

I will always say wanna make games today your better of with Unity or Cryengine.

Thanks GOD Crimson desert is made in the BlackSpace Engine, a new proprietary in-house engine developed by Pearl Abyss. The best part with that they know how the engine works and can optimizes the game to run 100 times better than any UE5 game and just looking at the game is looks as good or if not better than some UE5 games.
 
Yep, got a PS5 copy pre-ordered at Best Buy. Hopefully the console version isn't a complete trainwreck.
 
I'm interested in it, but I'd be surprised if it was better than The Witcher 3.
 
When I saw the trailer, I was hyped.. until I saw the more Steampunk-ish / Sci-fi like elements. Feels like they're putting in a bit too many aesthetically / stylistically conflicting elements for me personally, but I'm interested enough that I will be following it's development and maybe eventually I might nab it from a sale.

Thanks GOD Crimson desert is made in the BlackSpace Engine, a new proprietary in-house engine developed by Pearl Abyss. The best part with that they know how the engine works and can optimizes the game to run 100 times better than any UE5 game and just looking at the game is looks as good or if not better than some UE5 games.
That gives me some hope at least. And very happy to see at least some developers seeing value in in-house engines. It was a bitter pill when I heard Witcher 4 was going to be in UE5.
 
I'm interested in it, but I'd be surprised if it was better than The Witcher 3.

To me thats a very low bar so im sure crimson will surpass that 😅

When I saw the trailer, I was hyped.. until I saw the more Steampunk-ish / Sci-fi like elements.
yeahh...I know. Also, the particle affects for some skills/attacks are pretty dumb. 100% going to turn off that. 2026 and game devs still don't learn that more shit on screen ≠ engagement.
 
To me thats a very low bar so im sure crimson will surpass that 😅
I understand, but it's a game that got had a large team crancking it up for a good while. It got a ton of work. Don't know how Crimson Desert stacks compared to that. But we'll see.

If it focuses on emergent gameplay, with enemies and peace keeping soldiers and other npcs roaming around and interacting with each other, it can be something special Crimson Desert.
 
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If it focuses on emergent gameplay, with enemies and peace keeping soldiers and other npcs roaming around and interacting with each other
This is interesting to me. I can overlook some of the thematic / stylistic inconsistencies if the game world itself is producing interesting and unexpected / funny moments through roaming NPCs / enemies interacting and clashing with one another. Maybe even dynamic quests / responding to calls for help based on those interactions? Would be nice to see.
 
This is interesting to me. I can overlook some of the thematic / stylistic inconsistencies if the game world itself is producing interesting and unexpected / funny moments through roaming NPCs / enemies interacting and clashing with one another. Maybe even dynamic quests / responding to calls for help based on those interactions? Would be nice to see.
It would be great! And that os something you rarely see in games.
 
Interview with Crimson Desert's lead of marketing. Game's basically an MMO turned action RPG single player game with a nearly decade long development. Looks promising.
 
Interview with Crimson Desert's lead of marketing. Game's basically an MMO turned action RPG single player game with a nearly decade long development. Looks promising.
Interesting game. I think a little competition for The Elder Scrolls 6 wouldn't hurt.
 
It seems like an exceptional openworld game. Buy I wonder how interesting the story and world will really be... 🤔
 
I started playing this and can definitely see where people are coming from with the control complaints. First of all, this game controls like GTA IV and RDR2 when it comes to character movement. It's like the developers loved those two games and wanted to make their game control exactly like those. Secondly, it seems like every little thing that you do requires multiple button presses, and since there's so much stuff to do in the game, you'll frequently forget which buttons to press. Lastly, despite control complaints, the world of Pywel is engrossing and absolutely massive. I can see myself spending a lot of time in this world.
 

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