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It had layering issues (like trees not properly displayed as semi transparent) as well as physical issues (like Kirby having issues falling down a soft platform so he suddenly teleports up) and freezing in the Pop Star world map.
I understand that late SNES games required more power from emulation as they used specific chips (like the Super FX for Star Fox) as well as other enhancements yet I feel like those glitches were beyond just graphics because that would've only made the game having slowdowns.
In a similar manner why sometimes Kirby in Super Stars teleported in the Marx boss fight out of nowhere?
I understand that late SNES games required more power from emulation as they used specific chips (like the Super FX for Star Fox) as well as other enhancements yet I feel like those glitches were beyond just graphics because that would've only made the game having slowdowns.
In a similar manner why sometimes Kirby in Super Stars teleported in the Marx boss fight out of nowhere?
