Oh my GWAD, another amazing 32X CD game!
Jokes apart, I always REALLY LOVED the "Box art template" used in the PAL 32X cart games, the PAL ones specifically. But I like even more the same box art in the jewel cases for the PAL 32X CD games, which I see as a Deluxe adaptation: Fucking beautiful font, colors, logos, symbology and style... in those fantastic small format jewel cases (instead of those cardboard boxes for the 32X cart games). What a shame they are all FMV games XD.
(Meanwhile, I despise the useless cd plastic cases of the Saturn PAL games. Pure crap. Oh well... at least they are plastic and not cardboard, but... very useless).
PD: Don't expect too much about this "Corpse Killer" game, it's probably the worst 32X CD of the few bunch of games it have XD
I haven't played this game, But I don't miss much because it's distributed by the same company that distributed Night Trap, you know, the extinct Digital Pictures.
Digital Pictures I think produced ALL the 32X CD games XD. All of them are "real film" based games. Full Motion Video Games (FMV games), they were called.
But "Night Trap" is maybe the best one XD. It is also difficult to play and enjoy .
It is the first FMV game and a very special one, cause originally, was produced by another company, in the mid 80s for a previous failed console based on VHS games. A console produced by... Mattel or maybe Hasbro? I can't remember.
NO, No fucking idea of how that game would have worked in a "Video Tape based console".
That console was cancelled in some late development stage, and then, the Night Trap was not released... Until some time later its own producer, a guy called Tom Zito, founded "Digital Pictures" with other people, bought "the game" rights and the... proper... game? (basically, the videos) digitized it, and adapted it into a FMV CD-based game for Mega CD. Which had a lot more of sense, being CDs a lot faster for accessing the game scenes than... an effing tape based console.
After releasing Night Trap... and creating a huge drama in the press because some stupid scene recorded like 7 years before (the topic was officially discussed in the US Congress)... they actively produced a bunch of new FMV games, while SEGA America put the money thinking that would be the immediate future of gaming (the full digitized FMV games)... believing the polygonal games would be too expensive for the domestic machines in the near future, and yes, they would eventually come... but a lot later (Yeah, SoA doing its chaotic 90s crap as usual. I always will tell you all: SoA was wasteful and very problematic subsidiary in the 90s, doing crazy projects with no clear benefit almost all the time).
After that, many of those Digital Pictures games also appeared in the 3DO (which was also full of various types of digitized crap), and some even went to PC, Mac, and Saturn, during the 1994-1996 years. Digital Pictures was never really a Sega division or subsidiary, and by 1996 "FMV games fever" was just over and the new fresh console polygonal games exploded in popularity in the new gen. And just like that... FMV games were instantly seen as a crap, and something "awfully old" and not interesting at all. So Digital Pictures cancelled all their projects and just disappeared: