A complete translation by Maou. "This is an MTL of the Code Geass:Hangyaku no Lelouch NDS game. I have also replaced some gfx assets with rough replacements for translation purposes. The long term plan is to replace the MTL with actual translations, fix things like text cutoff, etc. Right now I just want to make the game available to as many people as I can, because it's been a LONG time coming. The translation does have minor amounts of human editing. For example, when you see the names of the characters in the party, that tag is basically a painted-over […]
Found another freeze, but it's not that big, in chapter 5 if you choose the mission to attack Cornelia, when CC ask you what is more important, destroy the empire or find his mother killer, if you choose both the game freeze in a white screen, to try against I choose find his mother killer and the game continues without problem, so, it's not a bug that not let you continues.
At first I only played like 40 minutes to see how was the translation and not see the problem with the save at the end of chapter 2, so I wanted to see and played, then I was having the exact same problem that you, I was playing with the new patch release yesterday? Don't remember when, but the save was from the first patch, I even try with the unpatched rom in Japanese and black screen again.
So I erased the save and rushed through the chapter 1 and 2 in the rom unpatched and save in the carridor outside the class before speak with Kallen to advance the history to try and the second save at the save point at the end of chapter 2.
After that I played the Patched with that save and it advanced without problem, from the two saves, the one at the save point and the one before speak with Kallen, after the chapter there is no black screen, I attach my save file here.
Maybe it was a problem with the previous patch? I don't want to begin again in the patched rom to see, I have enough doing that with the unpatched rom.
No Luck with No$Cash either, still blackscreen at the same point. On original hardware, MelonDS (as per description) and No$gba (as per comment). Each rom had it own download. Each had a new save file. Each did run on a diffrent machine. Everytime blackscreen after the savepoint at the end of episode 2.
Is it possible your upload was damaged?
Can you post a checksum?
Upload files online for free with no file size limit. Get a shareable link instantly, no signup required, with end-to-end encryption and auto-expiring files.
file.kiwi
At this point i really would like to here from someone who hasn't a horse in the race if they can run it past episode 2.
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Patched the game myself. The rom from this site dosn't seem to work.
Rom from somewhere else, patched and unpacthed runs fine.
At first I only played like 40 minutes to see how was the translation and not see the problem with the save at the end of chapter 2, so I wanted to see and played, then I was having the exact same problem that you, I was playing with the new patch release yesterday? Don't remember when, but the save was from the first patch, I even try with the unpatched rom in Japanese and black screen again.
So I erased the save and rushed through the chapter 1 and 2 in the rom unpatched and save in the carridor outside the class before speak with Kallen to advance the history to try and the second save at the save point at the end of chapter 2.
After that I played the Patched with that save and it advanced without problem, from the two saves, the one at the save point and the one before speak with Kallen, after the chapter there is no black screen, I attach my save file here.
Maybe it was a problem with the previous patch? I don't want to begin again in the patched rom to see, I have enough doing that with the unpatched rom.
Emulator used: MelonDS on Android.
Attachments
Code Geass - Hangyaku no Lelouch (Japan) patched.sav.zip
No Luck with No$Cash either, still blackscreen at the same point. On original hardware, MelonDS (as per description) and No$gba (as per comment). Each rom had it own download. Each had a new save file. Each did run on a diffrent machine. Everytime blackscreen after the savepoint at the end of episode 2.
Is it possible your upload was damaged?
Can you post a checksum?
Upload files online for free with no file size limit. Get a shareable link instantly, no signup required, with end-to-end encryption and auto-expiring files.
file.kiwi
At this point i really would like to here from someone who hasn't a horse in the race if they can run it past episode 2.
Post automatically merged:
Patched the game myself. The rom from this site dosn't seem to work.
Rom from somewhere else, patched and unpacthed runs fine.
I'll give it a try on your save when i get home. I use no$zoomer alongside no$gba, maybe some setting there needs to be toggled. I'll give feedback once i have answers.
No Luck with No$Cash either, still blackscreen at the same point. On original hardware, MelonDS (as per description) and No$gba (as per comment). Each rom had it own download. Each had a new save file. Each did run on a diffrent machine. Everytime blackscreen after the savepoint at the end of episode 2.
Is it possible your upload was damaged?
Can you post a checksum?
Upload files online for free with no file size limit. Get a shareable link instantly, no signup required, with end-to-end encryption and auto-expiring files.
file.kiwi
At this point i really would like to here from someone who hasn't a horse in the race if they can run it past episode 2.
Post automatically merged:
Patched the game myself. The rom from this site dosn't seem to work.
Rom from somewhere else, patched and unpacthed runs fine.
I don't think your individual experience will be used as the basis to declare something non-functional.
Some games, let's say, Moon Remix RPG for ps1 as an example, will only work on a specific emulator. That's the nature of romhacking, games get finnicky the more you mess with them.
There is a recommendation of the best emulator to be used in the description of this post. Did you use that emulator with the specific setting described?
Can you upload a save? I got far into the game, i would like to check your save, if that's possible.
Stuck on the same point with different saves on Emu and hardware. It seems the romhack was not tested at all, as the point can be reached in under 60 minutes.
Did anybody here get past the episode 2 to 3 save point? As of now there were only msg like "played some time, it works".
If not, is it allowed to post non functional roms?
Yeah, I will wait. I get that this is more of an alpha release, but not running on original hardware is not a good thing. I will not be an alpha/beta tester for a vibe coder who just injected translation files in a different person's project. The Japanese rom and the old menu patch don't have that problem.
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Blackscreen on exactly the same point with a new save on MelonDS android.
Maybe try booting your saves on pc using no$gba, if that's a possibility, saving after the freeze, then transfering it back. I played it on no$gba and got pretty far.
Yeah, I will wait. I get that this is more of an alpha release, but not running on original hardware is not a good thing. I will not be an alpha/beta tester for a vibe coder who just injected translation files in a different person's project. The Japanese rom and the old menu patch don't have that problem.
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Blackscreen on exactly the same point with a new save on MelonDS android.
Whiners like you is what is making the world worse.
You have all the ability in the world to pretend that this release never happened.
It literally does not affect your life in any way shape or form. Like....seriously.
You can literally just ignore that this was even uploaded and go about your day like it never happened.
Instead, you chose to make this about you and cry and whine here like some kind of affront was made that ruined your day and offended your ancestors.
Also fun fact:
I played this game back in the day in its original format (there was a partial translation in the past but it only went up to episode 1 of the game)
and this game regardless of translation or not, to get the best experience, it need to be played on real NDS hardware because this game uses the Nintendo DS microphone for you as Lelouch, to verbally issue out attack commands to your squad members.
Funny thing is, you need to know the names of the characters that assisted Lelouch in the anime in order to issue out said commands. Pretty cool and unique feature. So yeah dont think an emulator can match this, Much like that one PS2 adventure game where you needed to verbally issue out commands to the female main character (forget that games title name)
But yeah, I imagine with a fan translation, this facilitates the use of said mic commands because now you'll recognize and see the names easier to issue out said commands
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It follows the anime. I played this before. You yell into the DS mic to issue out commands to your squad members by yelling their names
Not sure I would recommend you doing this in public you might get some weird looks haha
can't we simply play this on emulator on android smartphone? I think this would provide similar experience in regards to mic and other feature. But now seeing I need to issue actual verbal command turn me off, I'm too much of introverted and shy to shout like that.
I already mentioned this:
The errors you're seeing in the screenshots are from the prologue, which were human-made by the older team that left this translation unfinished, doing only menu + prologue.
It's just ironic how you're complaining about human-made errors thinking they come from AI.
As it is written in the description and probably nobody reads: the author plans on rewritting the whole thing.
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Maybe try booting your saves on pc using no$gba, if that's a possibility, saving after the freeze, then transfering it back. I played it on no$gba and got pretty far.
I'm glad homeboy wants to replace the MTL version with an actual translation, but dear lord there's already massive typos in the preview images. You'd think someone who "wants to do things right" would have caught simple shit like Its = It's; Disapear = Disappear; Lets = Let's, etc.
It's glaring mistakes like those that leave me with very little confidence about projects like these. Fast doesn't always equal good, esp when an MTL of this quality could basically be butchering the story as much as a bad TL would.
I already mentioned this:
The errors you're seeing in the screenshots are from the prologue, which were human-made by the older team that left this translation unfinished, doing only menu + prologue.
It's just ironic how you're complaining about human-made errors thinking they come from AI.
As it is written in the description and probably nobody reads: the author plans on rewritting the whole thing.
Maybe try booting your saves on pc using no$gba, if that's a possibility, saving after the freeze, then transfering it back. I played it on no$gba and got pretty far.
I'm glad homeboy wants to replace the MTL version with an actual translation, but dear lord there's already massive typos in the preview images. You'd think someone who "wants to do things right" would have caught simple shit like Its = It's; Disapear = Disappear; Lets = Let's, etc.
It's glaring mistakes like those that leave me with very little confidence about projects like these. Fast doesn't always equal good, esp when an MTL of this quality could basically be butchering the story as much as a bad TL would.
it need to be played on real NDS hardware because this game uses the Nintendo DS microphone for you as Lelouch, to verbally issue out attack commands to your squad members.
Funny thing is, you need to know the names of the characters that assisted Lelouch in the anime in order to issue out said commands. Pretty cool and unique feature. So yeah dont think an emulator can match this, Much like that one PS2 adventure game where you needed to verbally issue out commands to the female main character (forget that games title name)
That would be Lifeline on PS2. From what I can tell, both PCSX2 and some DS emulators are compatible with USB microphones that you can hook up to your PC now. Just need to hook it up and then set it up in the emulators' settings
okay this is like a really hot take, but i'm actually perfectly happy not having access to a video game. we can just accept a game isn't available in our language. it's okay. it's normal, even. none of us have to play games that weren't intended for us
i'd prefer to have a translation be good and well crafted, so i can actually enjoy the media as close to how it was intended by the actual developers, not butchered by a hallucinating LLM and an amateur that likely doesn't speak the language they're translating from. i already am one of those chuds that gets mad when professional translators screw up (looking at you nintendo treehouse) and i'd be a fool not to apply that same frustration towards larper "fan" screwups when they come for niche obscure games that i care about. no one has to use LLMs to translate retro games. we really don't need them
Whiners like you is what is making the world worse.
You have all the ability in the world to pretend that this release never happened.
It literally does not affect your life in any way shape or form. Like....seriously.
You can literally just ignore that this was even uploaded and go about your day like it never happened.
Instead, you chose to make this about you and cry and whine here like some kind of affront was made that ruined your day and offended your ancestors.
Also fun fact:
I played this game back in the day in its original format (there was a partial translation in the past but it only went up to episode 1 of the game)
and this game regardless of translation or not, to get the best experience, it need to be played on real NDS hardware because this game uses the Nintendo DS microphone for you as Lelouch, to verbally issue out attack commands to your squad members.
Funny thing is, you need to know the names of the characters that assisted Lelouch in the anime in order to issue out said commands. Pretty cool and unique feature. So yeah dont think an emulator can match this, Much like that one PS2 adventure game where you needed to verbally issue out commands to the female main character (forget that games title name)
But yeah, I imagine with a fan translation, this facilitates the use of said mic commands because now you'll recognize and see the names easier to issue out said commands
Didn't expect this one to get some form of translation. Regardless a translation is a translation, so I can't wait to try it when I can. Hopefully this method of translating causes more niche DS games like dengeki gakuen special to get some translation.
okay this is like a really hot take, but i'm actually perfectly happy not having access to a video game. we can just accept a game isn't available in our language. it's okay. it's normal, even. none of us have to play games that weren't intended for us
okay this is like a really hot take, but i'm actually perfectly happy not having access to a video game. we can just accept a game isn't available in our language. it's okay. it's normal, even. none of us have to play games that weren't intended for us
i'd prefer to have a translation be good and well crafted, so i can actually enjoy the media as close to how it was intended by the actual developers, not butchered by a hallucinating LLM and an amateur that likely doesn't speak the language they're translating from. i already am one of those chuds that gets mad when professional translators screw up (looking at you nintendo treehouse) and i'd be a fool not to apply that same frustration towards larper "fan" screwups when they come for niche obscure games that i care about. no one has to use LLMs to translate retro games. we really don't need them
Bro you good? Is someone keeping you at point-blank range and forcing you to play any of these versions? Shall I contact armed forces on your behalf? It's so easy like, not clicking on those links to not have access to what you dislike. Why are you being dramatic?
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