Cloud Gaming Future

dany28

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Cloud gaming has been around for a few years now but I am not entirely convinced yet maybe someday. How do you see Cloud Gaming as sustainable? Tell us about your experiences with it .
 
Not a fan. If I can't store something on a local storage device, I don't want it. It'll also eliminate preservation done by hobbyists since the files will be stored elsewhere and not obtainable. While I'm sure that's the intent of gaming publishers/developers, the gaming industry is particularly bad when it comes to preservation.

Also, I tried to play some Forza Horizon 5 via cloud on the Xbox Series X and it looked bad limited to 1080p, it didn't feel perticularly responsive, etc. Racing and fighting games don't work well with any kind of latency.
 
Cloud gaming has been around for a few years now but I am not entirely convinced yet maybe someday. How do you see Cloud Gaming as sustainable? Tell us about your experiences with it .
Just ask Stadia. It might work for minor subscription model online based games but the players have spoken they want ownership even over digitally transferred files. Especially at retail price for the full game now if this was a new method for demo discs... it still wouldn't be worth it for the companies.
 
I actually think there's a future for this stuff, I played a lot of Halo Wars through the Game Pass Cloud Whatever while working a boring receptionist job and it worked okay through my phone and with a tiny 8bitdo controller.

But right now internet speeds still aren't there and there's too much up in the air with how much control should they even have over this. Also you don't actually own anything through the cloud so all it takes is an outage or for them to remove access and that's it!
 

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