Cemu 2.6 Released

Felipe

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Changelog:

  • Exporting saves via the title manager no longer crashes when the export path contains unicode characters
  • Fixed a regression in DS Virtual Console titles (#1440)
  • Fixed a bug where the debug shader dumping option would try to write files to the wrong directory
  • Added a right-click context menu to the PPC debugger disassembly view and fixed some smaller bugs in the debugger
  • Use libusb as the backend for HID/USB devices on Windows (#1471)
  • Reduce amount of Vulkan sampler objects that are created. Reduces memory usage slightly and avoids crashes on drivers that have a low limit on sampler objects
  • Improved index data caching on Vulkan. This may provide a very small performance benefit in some games
  • The --force-interpreter command line option now always uses single-threaded CPU emulation like originally intended
 
Remember when Cemu was closed source? I remember.
 
Man... i haven't used CEMU in ages. Nice Changelog update @Felipe
@fake-kun
pepperidge-pepperidge-farm-remembers.gif
 
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