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It's as the title says, can the 3ds emulate ps2? Might be a dumb question, but if it can't emulate it, what can it emulate?
I see, I was planning on playing the first Monster Hunter game on the 3ds via emulation, but I guess I won't be doing that now.3ds can emulate most older handhelds, bar the psp and vita and most consoles older than the ps1/n64 era.
Even the regular 3ds can emulate SNES games, not sure why Nintendo was claiming only the new 3ds can do it.
Porting and emulating isn't the same thing.This could be cheating, but they managed to port Dragon Quest VIII and Tales of the Abyss so maybe?
I legit wished Nintendo ported more GC games to the 3DS in the mid-to-late life of the machine. Mario Sunshine 3D would've been a logical sequel to Mario 64 DS.this logic could be applied if a 3DS could emulate Gamecube ok too and the game you want to play had a Gamecube version lol, but I guess you better use a smartphone or something for it.
It's weird to read that when it became commonplace.Its not helped by the fact that the Saturn had too many CPUs for its own good, hard to emulate that without having a lot of available hardware threads.
Well, what became commonplace was having multiple CPU cores of the same architecture, locked to the same clock and frequently sharing memory access in one die. The Saturn, on the other hand, had multiple discrete CPUs over different clock domains (and bit widths) that had to interoperate. So instead of running one dynarec that can divvy up processes to the host CPU cores, now you have to run separate dynarecs for each CPU (or for the smaller ones like the z80 just interpret them) and synchronize between them. I lament the state of the yabasanshiro code base but I totally understand why it is the way it is. With all that going on its very difficult to maintain.It's weird to read that when it became commonplace.