Switch Are you buying the switch 2?

On my gaming life I only owned a N64 and a Gamecube now I am thinking of buying the Nintendo Switch 2 or I will wait my gf to buy one so I can explore it first lol.
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Nintendo truly is a Legend and an Institution.
I love how they always kept private.

The moment they touched Wallstreet it would have been the death of gaming.
But I am a Patient Gamer, so I will be getting an OLED Switch 1 and a MIG Card next year probably.

I am always one generation behind, I have barely started playing all the games I have gotten for my PS4 which I bought a year ago.

30+ PS4 games I paid for an average of 10USD each.
This is the moment to get cheap PS4 games before the "Retro Hoarders From Hell" start speculating.

I was tempted with a hacked PS4 which has pretty cheap, but I like updating my games to the latest.

Two days ago I got No Man's Sky for PS4, in exchange for a 15USD watch.
I put the CD in and it started downloading the 60GB update with the latest RELICS DLC.

It pays to be patient if you truly are on a budget.
 
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you can use third party gamepad with active cooler, but it made from china. if you're american you'll buy this stuff for a very high price thanks to trump tariffs
Oh yeah, I bought a bootleg controller immediately for my Switch 1. It's a given to buy third party these days, the first party pads dont have hall effect sticks.
 
Oh yeah, I bought a bootleg controller immediately for my Switch 1. It's a given to buy third party these days, the first party pads dont have hall effect sticks.
Getting a 3rd party controller it's a wise thing to do. Nobody needs stick drift, specially when considering the price charged for those controllers.
And have you thought about the D-Pad, or rather the lack of it on the Switch 1 and, again on this (next-gen-not) Switch 2? There's a proper D-Pad on the Lite, and instead of using it on the new console, they went back to those stupid 4 buttons. But hey, I am sure some here will defend that also. Whatever the big N does, good, bad or ugly, is gospel to them.
 
Not buy, so far games reveal are for me underwhelming, mostly port of aaa games i can play on every other hardware and games i dont care anyway, and i struggle to find a reason to switch from my switch to the switch 1.5 they showed us
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The nail in the coffin beeing the not full backward compatibility and the gamecube games behind a paid subscription and demat
This is exactly my issue too, after xenoblade chronicles X definitive edition and paper Mario thousand year door being on the switch, I just wanted Winder waker HD with all it's QOL improvements and the resolution being natively higher and just all round looking amazing. Then the switch would've had everything bar Mario galaxy 2.

Nope, got gamecube emulation, honestly I felt my face turn sour when I saw that part of the direct. They were in my good books since the gamecube/gba era, a nintendo console had great games and now I feel like they're returning to the N64 and SNES days, much higher priced games than the competitor and using fan loyalty to get away with it. I was too young to remember anything other than my older brother complaining specifically about the price of Nintendo things.

It's also not 1:1 emulation either which means many games may not run well on it. Basically we're stuck with a switch 1 if you've a massive library accumulated and also want a switch 2.

My PS5 plays all my PS4 games , that was a major deciding factor in buying one for me.

For me it's a massive no for the moment, I'll wait a few years for the next xeno game and buy the OLED with a better battery at the same price if enough comes out that I "need" to play
 
If a exclusive 3D mario game comes to the system ill bite.

Or if Sonic Adventure 3 somehow comes out and is somehow exclusive on the switch 2
 
For now, I’m not planning to buy the NSW2 on launch day.
I just wanna say how happy I am to see that I'm not the only one still thinking about Pragmata.
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I don't NEED one, but I also have a severe case of fomo, so I pre-ordered mine right away, paying it off in three rates. There is not even anything for me to play day one as I give two shits about Mario Kart and hate the new Zelda games (that I already have on Switch 1 despite hating them). Yeah, most of what I do makes little sense.
 
They did away with traditional dungeons, and adapted a new system where there a multiple solutions to puzzles instead of the old days where ONE item was the defacto solution to a given puzzle.

To me, any idiot can make a puzzle, throw their hands up and say, "instead of me putting in the effort to craft an intricate puzzles where you have to crack your brain to discover the ONE solution I intended for you to find... you can just do whatever". Like, it ain't a PUZZLE anymore if you can solve it in 1000 different ways, then it's just an obstacle.

That's also why I hate Echoes of Wisdom. I was at a "puzzle" where I felt that I unintentionally cheesed the solution. A puzzle where I was left with an empty feeling like "...was I meant to do it that way? It felt like I cheesed it". And to me, if I left with a feeling like that, instead of a feeling that I was a genious for finding the solution, then the game has failed me.
 
To me, any idiot can make a puzzle, throw their hands up and say, "instead of me putting in the effort to craft an intricate puzzles where you have to crack your brain to discover the ONE solution I intended for you to find... you can just do whatever". Like, it ain't a PUZZLE anymore if you can solve it in 1000 different ways, then it's just an obstacle.
Multiple solution puzzles are the one being more creative.

It's bad for replay value to have only one way of solving one.
 
They did away with traditional dungeons, and adapted a new system where there a multiple solutions to puzzles instead of the old days where ONE item was the defacto solution to a given puzzle.

To me, any idiot can make a puzzle, throw their hands up and say, "instead of me putting in the effort to craft an intricate puzzles where you have to crack your brain to discover the ONE solution I intended for you to find... you can just do whatever". Like, it ain't a PUZZLE anymore if you can solve it in 1000 different ways, then it's just an obstacle.

That's also why I hate Echoes of Wisdom. I was at a "puzzle" where I felt that I unintentionally cheesed the solution. A puzzle where I was left with an empty feeling like "...was I meant to do it that way? It felt like I cheesed it". And to me, if I left with a feeling like that, instead of a feeling that I was a genious for finding the solution, then the game has failed me.
I disagree but I respect your opinion. From the way I see it, the games continued building on the formula for years and BotW is just the natural evolution of that. Most of the basic gameplay mechanics in BotW come straight from Skyward Sword. The only deal difference is linearity.

And you say tbey did away with dungeons, but I felt that the four guardian thingies were like traditional dungeons. I do with there was more of those in the game but the map is filled with so much to do that I'm bothered by it at all.
 
I disagree but I respect your opinion. From the way I see it, the games continued building on the formula for years and BotW is just the natural evolution of that. Most of the basic gameplay mechanics in BotW come straight from Skyward Sword. The only deal difference is linearity.

And you say tbey did away with dungeons, but I felt that the four guardian thingies were like traditional dungeons. I do with there was more of those in the game but the map is filled with so much to do that I'm bothered by it at all.
Well that's how I felt about Resident Evil 6. The action heavy game that everyone else hated for veering too far from the survival horror theme, whereas I just saw it as a natural evolution of what the series had built up. What with all of its action set pieces and over-the-top bio mutants in every game. I really am just always opposite of everyone else. I mean my favorite animes are Sonic X and DragonBall GT.

As for the dungeons in BotW, sure they were somewhat crafted like traditional dungeons with rooms and keys, but I mean thematical dungeons. Like I don't need every Zelda game to have a forest, water, and fire dungeon, but to me personally the CORE of Zelda was always the dungeons, not the exploration - which to me was just a way to get from a to b - so for BotW to only have four main dungeons (not counting the castle, and for the rest to be bit sized mini dungeons with ONE puzzle each, some being repeats due to the sheer amount of dungeons... no, I just didn't like that.

But as you said, to each their own. I just hope they go back to something more traditional after having 2 games in this style.
 

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