PS1 Are the ps1 versions of Glover and Rayman 2 really that bad?

Yousef

The Fudanshir
gemgemgemgemgem
Writers Guild
Ko-Fi Supporter
Joined
Nov 28, 2024
Messages
2,958
Solutions
1
Reaction score
8,970
Points
3,827
Location
Kuwait 🇰🇼
This has been on my mind for a while.

Thought I’d get this forum’s opinion since this is a pretty solid space for true retro enthusiasts.

Goes without saying you should be as generous or as honest about the games as you feel like.

Discuss.
 
Well Rayman 2 ps1 mustbve been done by someone not that familiar with the ps1 while having to rish it, because it's like 2\3rds of the game + it has worse framerate, its like an early beta
It does have the nice new hub world and voice acting so at least its worth a play for that
 
I can't really say much for Glover's PS1 port, but I'd say Rayman 2's PS1 port is more "flawed" than bad. It is worse than the originals for obvious reasons (missing levels, missing tracks, poorly optimized frame rate) but it's still luckily enjoyable on its own. Which is more than I can say for Rayman 2's PS2 version which had a lot more weird choices (even in the game's design).
 
Rayman 2 ps1 is inferior overall due to cut content, but it has a few extras that makes it worth playing once at least. It even has a new boss battle.

Glover PS1 has imo much better controls and personally I like its ps1-style aesthetics better, although the performance is worse.
 
The rayman 2 port it's not that bad but it cuts half of the game that's why is not the fist option people choose when they play Rayman 2. But one very cool thing is that it has the prototype version of Rayman 2 as an unlockable.

And with glover on PSX the port has the whole game but the framerate is very bad (it runs almost like the shadowman psx port) also the psx adds this control showcase on the screen
maxresdefault.jpg
 
Last edited:
I think Glover and Rayman 2 wasn't as bad, it is at least playable
Maybe it was kinda rushed because of…you know? Schedules?
It depends though, despite some unfair levels and difficult controls
 
Last edited:
Given how every port of Rayman 1 was radically different, maybe the Rayman 2 ports were actually artistic choices.
 
The PS1 was sorely lacking in free-roam scrimblo platformers. If Rayman 2 was a lousy port we didn't care. The alternatives were Gex, Blasto or Gay Dinosaur With Tank Controls. There's only so much Spyro a man can take after all.
Bugs Lost In Time was ludo but too little to late.
So gimme all your janky, rushed, single-digit FPS ports, yearning to be played and replayed.
 
The PS1 was sorely lacking in free-roam scrimblo platformers. If Rayman 2 was a lousy port we didn't care. The alternatives were Gex, Blasto or Gay Dinosaur With Tank Controls. There's only so much Spyro a man can take after all.
Bugs Lost In Time was ludo but too little to late.
So gimme all your janky, rushed, single-digit FPS ports, yearning to be played and replayed.
Blasto the gay dinasaur lmao
I’m bookmarking this comment
 
I played Rayman 2 awhile ago and to be honest the ps1 version is more streamline than any other version. Theres no alternative paths to explore like in the N64 version and they move the living dead level next to mernill hills, also the second phase of the final boss is WAY BETTER than whatevrr stupid shit they did in the dreamcast version.
 

Users who are viewing this thread

Connect with us

Latest Threads

Eye of the Beholder on Scumm

Someone has problems with eye of the beholder (DOS) running with scumm. When I change of stage...
Read more

About Ace Attorney ROMs

So I'm new to RGT and mostly just download some game that catches my eye and go away. Lately...
Read more

Drew my boy Len.

I've never really done much art, and this drawing was a result of me saying "fuck it" and...
Read more

In This Thread I Will Finally Complete One Of The Greatest JRPG's Know To Man For The First Time (FF7)

Hey, my name is IX (9) and I'm new to forums.

I am a pretty big fan of RPG's and JRPG's but...
Read more

Games using the same engine and assets.

When I was playing old NES and SNES games, I noticed the games by each company would use the...
Read more

Online statistics

Members online
130
Guests online
214
Total visitors
344

Forum statistics

Threads
3,367
Messages
61,993
Members
218,768
Latest member
Ogre92

Support us

Back
Top