Anyone else LIKES using guides?

ThirteeTooBeets

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I try to play "guideless" as much as I can when it comes to many old or difficult games, but I've resorted to using guides during times of need... and I like to!

Stuff like youtube guides or let's plays feel so nostalgic nowadays, plus I grew up in a house that rarely had original hardware/games, so the experience of having a little manual that came with the game or that you could buy on the side was nonexistent to me (excpet for a complete guide of the God of War series I got as a birthday gift in my teens when I DID have some original hardware and games, I read that thing religiously and I owe it my 100% completion of all original GoW games).

Nowadays I browse sytes like GameFAQS if I get stuck in a game, it makes me feel like I'm uncovering some secret knowledge that someone put time writting down, I think I whould've done the same if I had actual physical guides growing up, osmetimes I even go out of my way to read em.
 
For quite a while I was this tryhard who didn't wanted to use guides in any occasion... then I realized I wasn't beating a lot of the games I were playing lol

I still try to avoid using them, but not at any cost anymore.
 
I usually do; I plan to play every game once, so if there are secrets/true endings/best routes to obtain, I want them in one playthrough and I'll watch videos for bad/normal endings, for example.
My first experience has been FF8 with the official guide, I don't feel it as a spoiler but it helps me enjoy the game even more!
 
There are some games that unless you use a guide you will get stuck a lot and loose interest (special mention to games that actually had a big ass manual, remember those?)

Not to mention games that comes with the bs stuff where you need to talk to X npc to trigger X event when nothing says it did something in X blocked path in a very specifict point of the game

That said, there are games where using guides comes later for 100% completion. Like the games that needs multiple choices to get an ending and gives you the chance to do NG+

And as a final note, right now i dont have the same time i had as a kid to spend 100+ hours that i could save using a guide
 
ahem taps upon my microphone
h hewwo everyfurry
i like going into games completely blind and do not like looking up anything involving the game, i think that is just how i am
however i do like using guides after i complete them as check lists for 100%ing a game when in involves the syphoning of love and spirits
for example, i own the hardcover final fantasy xiii guide, which was very helpful having enemy checklists and weapon checklists so that i could record in the book when i got a new item that i needed for a 100% collection
bookj.jpg
 
Guides are like, a must have for your persona style jrpgs or anything that requires nonsense levels of crafting. Gaming with a disability means from the moment you turn on a console, several unseen timers start counting down.

So I always have to look ahead and look up "Is this side quest/material/new weapon/shiny thing in difficult location worth getting or should I skip?" simply because I want to get to a certain point in the game before the timer runs out. I've actually had to stop playing games I enjoyed because the timer was against me. And by "timer" I mean "flare up of agonizing pain".
 
I do my best not to, although there are some games where I pretty quickly end up referencing them. For example, I'm playing through the original Phantasy Star game at the moment entirely using a guide, which I think definitely has helped the experience.

It's not even that I dislike the idea of them, I just don't like having to have my nose buried in a document as I run along. It's why I really dislike the "collect all the chest" achievements in the FF Pixel Remasters. Some are missable, so you'd have to spend the entire game just following a checklist, which doesn't appeal to me.
 
Guides are like, a must have for your persona style jrpgs or anything that requires nonsense levels of crafting. Gaming with a disability means from the moment you turn on a console, several unseen timers start counting down.

So I always have to look ahead and look up "Is this side quest/material/new weapon/shiny thing in difficult location worth getting or should I skip?" simply because I want to get to a certain point in the game before the timer runs out. I've actually had to stop playing games I enjoyed because the timer was against me. And by "timer" I mean "flare up of agonizing pain".
may i inquire as to what causes flares up of agonizing pain when playing games? i do not understand what is meant by unseen timers counting down
if it is not too personal
 
I remember back in the day I used an unofficial strategy guide for GoldenEye 007 for N64, no it wasn't bradygames or prima.
 
I use them sometimes if I get stuck in a game but I find they tend to take the fun out of it. Now instead of playing a game i'm following instructions like I'm building some IKEA furniture or something so I try not to use them as much as I can.
 
I always try to solve things by myself first and only use a guide if I am really stuck and don't have more patience. Following a guide through and through kinda takes my enjoyment of things, may as well just watch someone else play it on youtube then. For point and clicks I like sites like uhs hints that don't straight give you the answer.

Also I don't understand people that immediately look for best builds before starting a RPG. And then there's people that do that and have the audacity of saying that the game is too easy. Figuring these things is like 70% of the game, principally if its turn based.
 
If i follow them all the way, step by step, it ruins the game for me. I find that using them only when I'm stuck is the way to go for me.
 

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