- Joined
- Oct 20, 2024
- Messages
- 5,518
- Solutions
- 25
- Reaction score
- 26,682
- Points
- 11,177
- Location
- Vossen Estate 🇦🇷❗
Remember going to any Abandonware site or circle in the early-to-mid aughts? Remember checking their game lists like a kid getting let loose on a toy store? I sure do and I also distinctly remember the Laura Bow games being shoved into the corner of said lists, completely overshadowed by their LucasArts counterparts and left to rot as mostly undownloaded files until those sites inevitably closed shop.
I thought there would be a really good reason for it but... No? Sure, they are hard-as-nails and the merciless nature of their Sierra DNA is in full display here, but the quality of both the visuals and the writing is at least on-par with anything Lucas was putting out at the time. These are just very, very unforgiving games and that can understandably turn off a lot of people but --and hear me out here--:
I mean, sure, there would be no situation in which getting completely screwed by mishandling a fucking sandwich would ever be fun (especially when the devs don't even have the courtesy of telling you about it until you run into a situation in which you need said sandwich and end up smashing your screen out of frustration) but, again, *refer to above GIF*.
I found the Laura Bow games to be just as good as the Indiana Jones games made by LucasArts around the same time and those weren't any easier (in fact, I own a magazine that blatantly says that "only experts would be able to beat 'The Fate Of Atlantis' without clues"), so I'm curious as to why they weren't embraced on the same vein.
That's just my opinion, though... Let me hear yours!

