adopted sequels

B

bobobobo

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why should one game disown all of its descendants and adopt another game as its direct sequel? in this thread you may let your imagination free and make up your own franchises

prince of persia 1989 -> assassin's creed 2007

in both you are a dude clad in white, everyone complained that he looked too casual in his pajamas, so they went ham on costume design trying to make the new one cool

both have unique innovative take on platforming, everyone complained about clunky running jumps and falling to their deaths all the time, so they made sure you just can't miss a jump anymore and even if you do it's ok, you won't ever die from it

exact same combat mechanics, you lock on to the enemy and then fight them reactively pressing attack or parry at the right time, everyone complained that, while cool and cinematic the first couple times, it gets old real quick, so they tried to fix it by letting you fight multiple enemies at once, but it didn't really help, still gets old relatively quick

both have overall stoic art direction grounded in realism, with some touches of fantastical here and there, thanks to which the new game manages to maintain the spirit of the original despite making massive leaps ahead in tech to bring it into the new state of the art

story wise I don't remember what either of em did... the original had a TIMEr and the adopted sequel had TIME travel, so yeah natural progression of things... pretty much spot on I would say...
 
….what? I’m not sure i understand the purpose of this thread.
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I don’t really think AC and PoP can be grouped together. There’s some vague similarities, sure, however one cannot deny that one is a platformer franchise while the other is an immersive parkour with a lot of collectibles and occasional rpg elements. They’re not really comparable. PoP is more gameplay focused, AC is more story focused. I say that as a fan of both btw.
 
….what? I’m not sure i understand the purpose of this thread.
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I don’t really think AC and PoP can be grouped together. There’s some vague similarities, sure, however one cannot deny that one is a platformer franchise while the other is an immersive parkour with a lot of collectibles and occasional rpg elements. They’re not really comparable. PoP is more gameplay focused, AC is more story focused. I say that as a fan of both btw.
Yeah that's true, I still can't beat Prince of Persia though
 
If we have to unite two games like they would be a spiritual sequel then I choose: The Predator NES game with the Rambo one also In the NES. They were made by the same developer, released on the same year (1988), in the same console and both are 2D sidescrollers with a lot of weirds things that don't resemble their movies at all 😅
 
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For a sec I thought this thread was about sequels made by a different dev. team than the first game's. In that case I would have said I prefer Frogger 2 Swampy's Revenge over Frogger He's Back! but love both games
 
….what? I’m not sure i understand the purpose of this thread.
well, you know fanfic, when you like a book/movie/show/game so much you start fantasizing about it a lot and come up with your own subplots where you make two totally unrelated characters kiss? It's like that except it's the real world and it's games instead of characters and you make them sequel instead of kiss.

I don’t really think AC and PoP can be grouped together.
Even wikipedia thinks AC is spiritual successor to POP, so I expected people to go "duh, how unoriginal, try harder next time" and definitely didn't expect someone to be flabbergasted by this - mission accomplished! I can argue for wikipedia a bit here I guess, I think parkour is an evolution of platformer, it's the exact same idea except more streamlined and focused on rewarding good players as opposed to punishing bad players, thus making it more appealing to wider audience. I also wouldn't call either of them story driven, it's just that as games succeed and budgets grow they get more and more story crammed into them again to be more widely appealing, I'm pretty sure if there is another major entry in POP, it'll have story galore, like how it happened to say god of war. Now back from wikipedia's point to my point, I'm trying to convince you that the first POP is more like first AC than either of them are like any other POP, if that makes sense.
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Yeah that's true, I still can't beat Prince of Persia though
that's why they made assassin's creed, it's prince of persia you can beat!
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Tactics Ogre: Let Us Cling Together -> Final Fantasy Tactics
I haven't played either but they still blend together in my head cause of how similar they appear to be.
 
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If I'm understanding the prompt, I guess I'd say Chrono Trigger -> Final Fantasy 7.

Jenova's just whats left of Lavos, and FF7 takes place in the new future you secure in in CT. The Lifestream flared up like never before after the planet was free of a parasite for 65 million years, like white blood cells overcompensating, and now formerly rare susbstances like dreamstone crop up all over the place, and become known as materia. Aeriths people were the Mystics of Chrono Trigger, and Masamune is silent in Sephiroth's hands.

Something like that?
 
If I'm understanding the prompt, I guess I'd say Chrono Trigger -> Final Fantasy 7.

Jenova's just whats left of Lavos, and FF7 takes place in the new future you secure in in CT. The Lifestream flared up like never before after the planet was free of a parasite for 65 million years, like white blood cells overcompensating, and now formerly rare susbstances like dreamstone crop up all over the place, and become known as materia. Aeriths people were the Mystics of Chrono Trigger, and Masamune is silent in Sephiroth's hands.

Something like that?
pretty much, I haven't got around to trying chrono trigger yet, but they way people talk about it feels a lot like how they talk about ff7. I probably wouldn't ever consider playing either if they didn't talk about em like that. Very similar vibes.
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For a sec I thought this thread was about sequels made by a different dev. team than the first game's. In that case I would have said I prefer Frogger 2 Swampy's Revenge over Frogger He's Back! but love both games
I took a moment to research the geneology here, and that could work, you can try and convince the og frogger to disown a child and adopt a grandchild. I guess that's a pretty common scenario these days, would be somewhat of an easy pickings with some other families that obviouly dropped the ball on one generation but managed to pick it back up later.
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atari 2600 boxing -> victorious boxers

you have no idea what's going on and swing away, enjoying the masterfully animated spectacle, everyone complained that the hit counter was revealing too much information so they removed it
 
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i'm back with some photoGIFic evidence:
prince-parry.gif
ass-fight2-cut-O3.gif


prince-climb-gif.10287
ass-climb-O3.gif


prince-walk.gif
ass-walk-cut-O3.gif


prince-spazz.gif
ass-spazz-O3.gif


prince-down.gif
ass-down-O3.gif


prince-fall.gif
ass-fall-O3.gif


prince-jump.gif
ass-jump-O3.gif


and a DNA test:
prince-bar.png
ass-bar.png


and while i was at it i found more similarities:
barring the trendy demo/tutorial section in AC, both games start you off without a sword and have you avoid guards until you get it
in both games i tend to spam block/parry which plays this dud-sword-shakey-shakey animation and leaves me exposed
 

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