3DO 3DO Defense Club

I like to say that the 3DO was the most serious/complete out of all the failed consoles of the 32/64-bit era. I'm not counting the Saturn as failed because it was successful in Japan (and also it's great). What I have in mind is the Jaguar, the 32X, and the CD-i, because those are the ones I actually saw for sale here at the time, and maybe international stuff like the PC-FX and Amiga CD32.
It got support from big American companies for a brief period, notably EA, which gave them a great Road Rash. But there was also a push to sell it in Japan, so it also got a few original RPGs and whatnot. We even got Lucienne's Quest in English. What's a '90s console without a flagship RPG? It got a few decent fighters too. So it's got a more well-rounded library compared to the other failed consoles. "Best of the losers" might not seem like much, but I think it was a noble failure rather than a joke.
 
I like to say that the 3DO was the most serious/complete out of all the failed consoles of the 32/64-bit era. I'm not counting the Saturn as failed because it was successful in Japan (and also it's great). What I have in mind is the Jaguar, the 32X, and the CD-i, because those are the ones I actually saw for sale here at the time, and maybe international stuff like the PC-FX and Amiga CD32.
It got support from big American companies for a brief period, notably EA, which gave them a great Road Rash. But there was also a push to sell it in Japan, so it also got a few original RPGs and whatnot. We even got Lucienne's Quest in English. What's a '90s console without a flagship RPG? It got a few decent fighters too. So it's got a more well-rounded library compared to the other failed consoles. "Best of the losers" might not seem like much, but I think it was a noble failure rather than a joke.

Together with the Neo Geo, the only console to target an adult audience as a lot of games were fmv some on the verge of soft porn, hence the high price that lead to its downfall.
 
I like to say that the 3DO was the most serious/complete out of all the failed consoles of the 32/64-bit era. I'm not counting the Saturn as failed because it was successful in Japan (and also it's great). What I have in mind is the Jaguar, the 32X, and the CD-i, because those are the ones I actually saw for sale here at the time, and maybe international stuff like the PC-FX and Amiga CD32.
It got support from big American companies for a brief period, notably EA, which gave them a great Road Rash. But there was also a push to sell it in Japan, so it also got a few original RPGs and whatnot. We even got Lucienne's Quest in English. What's a '90s console without a flagship RPG? It got a few decent fighters too. So it's got a more well-rounded library compared to the other failed consoles. "Best of the losers" might not seem like much, but I think it was a noble failure rather than a joke.


Lucienne's Quest was on Saturn in Japan, called Sword & Sorcery.
It is currently getting fan translated into english, and should be ready in the next few months.

Together with the Neo Geo, the only console to target an adult audience as a lot of games were fmv some on the verge of soft porn, hence the high price that lead to its downfall.

NeoGeo had everything it needed but RPGs, and was repackaged as a $399 CD console to be more in line with Sega. It's kind of funny how people these days tend to shit on Sega for not focusing more on 2D gaming with the Saturn, while 32X was rotting on shelves, and the NGCD was exactly the thing people say they wanted.

The downfall of 3DO, Sega, NeoGeo, etc. all comes down to Sony being a corporate titan, capable of squeezing the market because it had leverage on the entire supply chain of hardware and software publishing.

3DO price/performance was nowhere in the ballpark it needed to be for success. The successor 3DO M2 might have taken off it the demo kit wasn't defective and broken by IBM, and Sega picked it up instead of Dreamcast.
 
Lucienne's Quest was on Saturn in Japan, called Sword & Sorcery.
It is currently getting fan translated into english, and should be ready in the next few months.



NeoGeo had everything it needed but RPGs, and was repackaged as a $399 CD console to be more in line with Sega. It's kind of funny how people these days tend to shit on Sega for not focusing more on 2D gaming with the Saturn, while 32X was rotting on shelves, and the NGCD was exactly the thing people say they wanted.

The downfall of 3DO, Sega, NeoGeo, etc. all comes down to Sony being a corporate titan, capable of squeezing the market because it had leverage on the entire supply chain of hardware and software publishing.

3DO price/performance was nowhere in the ballpark it needed to be for success. The successor 3DO M2 might have taken off it the demo kit wasn't defective and broken by IBM, and Sega picked it up instead of Dreamcast.
People nowadays are looking at the Neo Geo backwards. It wasn't an expensive console that flopped. It was a cheap arcade platform that was very successful. That's the market it was developer for, and there was no intention to sell it as a console initially. It took SNK from a nobody developer with maybe one good game (Crystalis, though I don't personally like it much) to a household name and kept the company going for like a decade. It was only spun-off as a home consumer product because they were getting requests for it, so that was all bonus. Of course it was going to be expensive for that market, they were literally just letting people buy arcade hardware. Same reason it only has one RPG, since you don't play RPGs at the arcades. What killed SNK is just that they couldn't adapt to 3D, like many other companies from their era. Capcom kept making 2D fighters, but they also had Resident Evil and many others. SNK stuck to just 2D fighters.

The M2 was weaker than the Dreamcast. Just look at the 5 or so Konami M2 arcade games that use the hardware. A clear tier below. It would've been nice to get the original D2, but other than that, the M2 would've failed again. One of the problems is they wanted to be first both times. The 3DO was impressive in 1993, but by 1995 it was outclassed by the PS1 and Saturn. 1994 if you go by Japanese dates. So either they took over the entire market - a tall order - or they died off as soon as the bigger guys came in with their next gen hardware.
 
Its a really cool system and an experiment what games they squeezed into the console .

I saw some cool underrated games and even some japanese exclusive bangers that should be seen and/or played . There was one which looks kinda like alone in the dark but it was from a japanese studio . Gamingbrit reviewed this game too . I was suprised how actually cool the concept of the game was .
 
Its a really cool system and an experiment what games they squeezed into the console .

I saw some cool underrated games and even some japanese exclusive bangers that should be seen and/or played . There was one which looks kinda like alone in the dark but it was from a japanese studio . Gamingbrit reviewed this game too . I was suprised how actually cool the concept of the game was .
Doctor Hauzer.
It's translated, you can play it. It's pretty bad though, as it moves extremely slowly and it's just a basic adventure game with instant deaths. Also, while it looks like Alone in the Dark, it has no combat.
The same team made OverBlood on the PS1 after, which added a bit of combat and improved things a bit.
 
People nowadays are looking at the Neo Geo backwards. It wasn't an expensive console that flopped. It was a cheap arcade platform that was very successful. That's the market it was developer for, and there was no intention to sell it as a console initially. It took SNK from a nobody developer with maybe one good game (Crystalis, though I don't personally like it much) to a household name and kept the company going for like a decade. It was only spun-off as a home consumer product because they were getting requests for it, so that was all bonus. Of course it was going to be expensive for that market, they were literally just letting people buy arcade hardware. Same reason it only has one RPG, since you don't play RPGs at the arcades. What killed SNK is just that they couldn't adapt to 3D, like many other companies from their era. Capcom kept making 2D fighters, but they also had Resident Evil and many others. SNK stuck to just 2D fighters.

Ikari franchise put SNK on the map before Neo Geo. Crystalis was a poor man's Zelda overshadowed by other poor man's Zelda shit like Battle of Olympus.

NGCD exclusively had the one RPG, the budget console revision of the hardware. Playing RPGs at the arcade wouldn't make sense for any of it, but there absolutely would have been more RPGs developed on it if more people actually bought the hardware in '95. SNK marketing had shit on consoles by bragging up arcade game superiority for years, but they had never expanded their game library to include the simplified and longer content offered by consoles when they decided to chase that market.

Getting in at 399 still had them disadvantaged to Saturn and Playstation.

The M2 was weaker than the Dreamcast. Just look at the 5 or so Konami M2 arcade games that use the hardware. A clear tier below. It would've been nice to get the original D2, but other than that, the M2 would've failed again. One of the problems is they wanted to be first both times. The 3DO was impressive in 1993, but by 1995 it was outclassed by the PS1 and Saturn. 1994 if you go by Japanese dates. So either they took over the entire market - a tall order - or they died off as soon as the bigger guys came in with their next gen hardware.

Failure as a market leader for sure, Sony had a supply chain and the leverage to cut cost and price. But M2 could have taken off and been more successful than 3DO if Sega had picked it up instead of chasing 2 different Dreamcast prototypes.

Sega were already declining and gleefully swan diving into a burning dumpster fire as a hardware company and brand. Customers would have been pissed off at the end of Saturn anyway, but they could have at least had an actually marketable product on store shelves in '98 & '99.
 
The Dreamcast was better than the M2 and was on store shelves in '98 and '99. Ikari was a poor man's Commando and is quite a bit worse.

mister-rogers.gif


That is irrelevant. The M2 was obviously worse than the DC, and it would have obviously failed. That doesn't negate the point that it could have given Sega a product to put on the shelves in 98 and 99 once Saturn dropped off a cliff, or the point that it could have blown away the first generation 3DO's level of success.

Ikari Warriors put SNK on the map long before Neo Geo ever did, certainly much more than some shitty NES game from 1990.
 
mister-rogers.gif


That is irrelevant. The M2 was obviously worse than the DC, and it would have obviously failed. That doesn't negate the point that it could have given Sega a product to put on the shelves in 98 and 99 once Saturn dropped off a cliff, or the point that it could have blown away the first generation 3DO's level of success.

Ikari Warriors put SNK on the map long before Neo Geo ever did, certainly much more than some shitty NES game from 1990.
What's the point of releasing a product with no potential? So they can be stuck with a stillborn console again, like the 32X? And again, the Dreamcast came out in 1998 in Japan, 1999 elsewhere - the exact same years you keep repeating they "should have had a product on the shelves" when they literally did. What are you talking about? Sega would have gone bankrupt in like 1982 under your leadership.
Ikari Warriors was just the one hit out of all the games SNK released prior to the Neo Geo in 1990, certainly not as important in SNK's history than King of Fighters, Fatal Fury, Samurai Shodown, etc. - all the Neo Geo hits. I named Crystalis because it's just about their only early game people tend to praise. Ikari Warriors sucks ass.
 
What's the point of releasing a product with no potential? So they can be stuck with a stillborn console again, like the 32X?

M2 had potential and a hypothetical head start.

And again, the Dreamcast came out in 1998 in Japan, 1999 elsewhere - the exact same years you keep repeating they "should have had a product on the shelves" when they literally did. What are you talking about? Sega would have gone bankrupt in like 1982 under your leadership.
Ikari Warriors was just the one hit out of all the games SNK released prior to the Neo Geo in 1990, certainly not as important in SNK's history than King of Fighters, Fatal Fury, Samurai Shodown, etc. - all the Neo Geo hits. I named Crystalis because it's just about their only early game people tend to praise. Ikari Warriors sucks ass.

They went bankrupt anyway with the failure of the Dreamcast. The Playstation and the PS2 hype killed it. Sega was a fucking joke that never got off the ground again until Christmas 99.

I'm only saying the M2 could have been an alternative to get something new on the market earlier during the totally dead Saturn years. 97, 98, 99 Sega declined and dropped off completely in the global market. Dreamcast having a fucked up 98 launch in Japan where it didn't even fucking matter is beyond any point being made here. They would have failed either way. The M2 could have been more successful than the 3DO if the attempt was made by somebody, and Sega were the ones who were about to launch it, if IBM didn't fuck things up.

You called SNK a nobody developer with only one good game, Crystalis, before Neo Geo came along.
Ikari Warriors was popular as fuck, and eating quarters in the arcades years before Crystalis, which was a janky ass NES game released around the same time as the Neo Geo. So I don't know what to tell you.

youre-fucked-the-simpsons.gif
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Steam's Hardware Announcement Thoughts

So I know I'm gonna get a lot of flack I think because I do think a lot of people will flame me...
Read more

Satoshi Kon's Cinematic Filmography and Susumu Hirasawa's Touching Songs of the Soul

I feel like 《Satoshi Kon》's Works in film should be recognized more in the west than they do in...
Read more

i went down a manga rabbit hole and ordered a mysterious art book. here's what happened.

hiii how is everyone!!!

about two months ago at this point, i made a thread asking about...
Read more

About PS2 and GC emulation on T820 Anbernic devices (RG406H, RG476H, RG Cube...)

I've been told these devices are not the best for PS2 and GC emulation, but they're certainly...
Read more

Are ice levels always the worst?

I tend to really like them (along with ice puzzles and ice physics) because they add variety to...
Read more

Online statistics

Members online
61
Guests online
777
Total visitors
838

Forum statistics

Threads
14,814
Messages
355,233
Members
895,310
Latest member
AhmadAbed

Today's birthdays

Advertisers

Back
Top