Switch 13 Sentinels: Aegis Rim

Guel Jeturk

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13 Sentinels: Aegis Rim developed by Vanillaware and published by Atlus. It was released for the PS4 in Japan in November 2019 and worldwide in September 2020, with a Nintendo Switch version released in April 2022.

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The game is divided between side-scrolling adventure segments and real-time strategy, and follows thirteen high-school students in a fictionalized 1980s Japan who are dragged into a futuristic war between mechas and hostile Kaiju.

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Originally scheduled for a 2018 release on both the PS4 and PS Vita, the game was delayed to 2019 with the Vita version being canceled. The English localization by Atlus West proved challenging due to the COVID-19 pandemic.

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Director and writer George Kamitani conceived the game in 2013 following the completion of Dragon's Crown, originally pitching it for a toy line. 13 Sentinels began production two years later, discarding the toy line element under Atlus.

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Adventure, real-time strategy

 
One of my favorite games ever, some ppl say that it was barely marketed but the thing is that the nature of this game makes it harder to advertise it without showing too much and knowing less about the story here is the better option.
 
Good reminder that I need to buy the physical release of the game! Don't want it to be lost to the halls of time...
 
It's a solid game, and the changes to the characters' skills in the Switch version made them feel more distinct. Thankfully the PS4 version eventually got a patch that brought over those changes. I just wished that the RTS part of the game had more story beats during it, since the visual novel portion covered everything leading up to it, but I enjoyed the game overall.
 
It's a solid game, and the changes to the characters' skills in the Switch version made them feel more distinct. Thankfully the PS4 version eventually got a patch that brought over those changes. I just wished that the RTS part of the game had more story beats during it, since the visual novel portion covered everything leading up to it, but I enjoyed the game overall.
Huh, didn't know the Switch game changed some skills, might see what they did there, thx!
 
I hate how these guys never port anything to PC, I love the artstyle I only played Muramasa on the wii but come on... bring them all to the PC..
back when this released on ps4 only everyone was anxiously waiting a pc port but instead what we got was a switch port. but thats kind of the same thing considering how good switch emulation is so there you go
 
I hate how these guys never port anything to PC, I love the artstyle I only played Muramasa on the wii but come on... bring them all to the PC..
It is frustrating, but at least you can emulate Muramasa on Dolphin. I guess Atlas considers Vanillaware's games too niche to both porting them.
 
I wish Vanillaware got more notice, they always make beautiful games.
13 Sentinels has an odd gameplay style when you get to the RTS segments but it still clicks and is satisfying setting up the right team to tackle a specific level.
I loved the story telling elements of it and that the character stories overlapped so well to the point of seeing different characters in the background on another character's chapters. I originally got it on PS4 and even picked up a Switch copy when that came out just because of how much I want to support Vanillaware.
 
13 SENTINELS AEGIS RIM MY BELOVED!! I honestly have wonderful memories of playing this in 2020 when I was burnt out from back-to-back online summer classes into a fall semester. Honestly I credit this game with keeping me sane during that period.

Honestly one of my favorite stories not just in video games, but of all time.

One of my favorite games ever, some ppl say that it was barely marketed but the thing is that the nature of this game makes it harder to advertise it without showing too much and knowing less about the story here is the better option.
This meme is evergreen
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