Guel Jeturk
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13 Sentinels: Aegis Rim developed by Vanillaware and published by Atlus. It was released for the PS4 in Japan in November 2019 and worldwide in September 2020, with a Nintendo Switch version released in April 2022.
The game is divided between side-scrolling adventure segments and real-time strategy, and follows thirteen high-school students in a fictionalized 1980s Japan who are dragged into a futuristic war between mechas and hostile Kaiju.
Originally scheduled for a 2018 release on both the PS4 and PS Vita, the game was delayed to 2019 with the Vita version beingcanceled. The English localization by Atlus West proved challenging due to the COVID-19 pandemic.
Director and writer George Kamitani conceived the game in 2013 following the completion of Dragon's Crown, originally pitching it for a toy line. 13 Sentinels began production two years later, discarding the toy line element under Atlus.
Adventure, real-time strategy
The game is divided between side-scrolling adventure segments and real-time strategy, and follows thirteen high-school students in a fictionalized 1980s Japan who are dragged into a futuristic war between mechas and hostile Kaiju.
Originally scheduled for a 2018 release on both the PS4 and PS Vita, the game was delayed to 2019 with the Vita version being
Director and writer George Kamitani conceived the game in 2013 following the completion of Dragon's Crown, originally pitching it for a toy line. 13 Sentinels began production two years later, discarding the toy line element under Atlus.
Adventure, real-time strategy