You just finish your favorite game, be a Zelda, be a God Of War, be Halo, you see the credits roll, your completion is below 100%...
and you couldn't care less
100% is a satisfactory number to see next to our savefiles, beating the baddie is not enough, we want to com every single the game has to offer... alas, sometimes is not worth it
Reward for doing so being a slap practically
The steps are too obscure
Necessary missions are too hard
Game itself is too hard to pull a regular run, let alone 100%
This is a thread where our gaming prides come to die and we accept that sometimes, full completion of a game is not worthy
Super Mario 64 is a great game, my favorite of n64's Colect-a-thon catalogue and only beaten by Galaxy for the title of best 3D game... but the 120 stars challenge is 100% out of the question (Roll Credits), some of the stars are too hidden, some requires jumps that only speedrunners would pull, and the less we talk about the goddamn wing cap...
honestly i am content with getting the neccesary ones, deal with Bowser and enjoy the credits
Etrian Odyssey 1 is a game that even after playing the peak III and the broken-in-most-parts-yet-fixing-most-of-the-flaws-of-1 second part i keep returning to despite aged mechanics,, one of them is the main reason why i will never finish the compendium, Luck
Aside of monster Compendium, EO as a saga has another compendium, a given since you are playing explorers that gather stuff to sell, consisting of the drops, reasonable, however, the Luck in this game, even with drop boosting passives, is absolute CACA, your conditional drops aren't guaranteed even if you fulfill the condition (EX. kill a enemy without using a fire attack), looks bad, but boss drops are rare for obvious reasons, except A TRIO OF SUPER BOSSES ALSO HAS RARE ITEMS, BRINGING YOUR FULL COMPENDIOM TO A HANDHELD THROWING HALT, not only the items are rare, meaning no condition will help you get them, these bosses makes Megaten bosses look like Mystic Quest bosses, also the sixth stratum...
WHAT THE ACTUAL FUCK ATLUS WITH THIS ABOMINATION OF PITFALLS
EO2 fixes the luck, ensuing you can get guaranteed drop as soon as you fulfill the conditional, but my EO1's compendium will always got gaps, then again, if i fill them, my sanity will get the gaps instead, for the time being, in my head EO1 will only have five stratums with the sixth stratum post-game being introduced in 2
and you couldn't care less
100% is a satisfactory number to see next to our savefiles, beating the baddie is not enough, we want to com every single the game has to offer... alas, sometimes is not worth it
Reward for doing so being a slap practically
The steps are too obscure
Necessary missions are too hard
Game itself is too hard to pull a regular run, let alone 100%
This is a thread where our gaming prides come to die and we accept that sometimes, full completion of a game is not worthy
Super Mario 64 is a great game, my favorite of n64's Colect-a-thon catalogue and only beaten by Galaxy for the title of best 3D game... but the 120 stars challenge is 100% out of the question (Roll Credits), some of the stars are too hidden, some requires jumps that only speedrunners would pull, and the less we talk about the goddamn wing cap...
honestly i am content with getting the neccesary ones, deal with Bowser and enjoy the credits
Etrian Odyssey 1 is a game that even after playing the peak III and the broken-in-most-parts-yet-fixing-most-of-the-flaws-of-1 second part i keep returning to despite aged mechanics,, one of them is the main reason why i will never finish the compendium, Luck
Aside of monster Compendium, EO as a saga has another compendium, a given since you are playing explorers that gather stuff to sell, consisting of the drops, reasonable, however, the Luck in this game, even with drop boosting passives, is absolute CACA, your conditional drops aren't guaranteed even if you fulfill the condition (EX. kill a enemy without using a fire attack), looks bad, but boss drops are rare for obvious reasons, except A TRIO OF SUPER BOSSES ALSO HAS RARE ITEMS, BRINGING YOUR FULL COMPENDIOM TO A HANDHELD THROWING HALT, not only the items are rare, meaning no condition will help you get them, these bosses makes Megaten bosses look like Mystic Quest bosses, also the sixth stratum...
WHAT THE ACTUAL FUCK ATLUS WITH THIS ABOMINATION OF PITFALLS
EO2 fixes the luck, ensuing you can get guaranteed drop as soon as you fulfill the conditional, but my EO1's compendium will always got gaps, then again, if i fill them, my sanity will get the gaps instead, for the time being, in my head EO1 will only have five stratums with the sixth stratum post-game being introduced in 2