game design

  1. happymasksalesman

    Indie Idea for a horror game.

    With no introduction let me begin!(*After a lot of bad thread lately*) I think it will work! Think you are in a game development team for a horror game.(you can explain the game by yourself no specific topic or stuffs) you want to make it really scary and DONT MAKE IT A SAME GAME LIKE OTHERS...
  2. OmegaPunch

    "BRAWL HIGH"

    Sooooo.... Not too long ago, I made a status post talking about a game idea I randomly had. It's basically a Rival Schools-like fighting game but with management sim elements where you build your own fighting school and train students to be the best brawlers in the world. I've been throwing...
  3. happymasksalesman

    Why people draw a lot of design but only use 1?

    Hello! How are you? I'm a old fan of horror survival and souls like games. I have a lot of art book from games. In evil within art book was a lot of art which never used! This was very interesting to me. Example: First is main villain and second is a nurse which suppose to act like merchant in...
  4. TechnologicalMF

    Streamlining Hell

    I'll admit this topic has quite a few hot takes but I just wanted to kind of vent out my frustration with streamlining and QoL in modern gaming. I'll be using two games that fall in the MegaTen umbrella: Persona 3 and SMT Nocturne. So basically, first off I'll start with Persona 3 (along with...
  5. happymasksalesman

    Most annoying enemies in the world.

    Hello! Have you play a whole game but never could defeat a specific enemy without getting angry? Well for example mushroom man in ds1 was one of most annoying enemy in the world! He punch.....just a single punch but this ranged punch is a falcon punch! He throw you away.... have a high poise...
  6. Iracunda

    Design your NIGHTMARE Game

    I saw another thread asking about your "perfect game that hasn't been made yet". (https://retrogametalk.com/threads/whats-your-perfect-game-that-hasnt-been-made-yet.6555/unread) But what about a game that has everything you hate about video games all mixed into one? Maybe it has lootboxes, maybe...
  7. M

    Rpg maker games

    Just had a thought that, one of my fav types of games is rpg maker horror/exploration/adventure etc games, I'm not really sure how to define it. I have a massive list of rpg maker games that I either have played/need to or stored on a hard drive. Some of my favourites being, IB(beat 3 times once...
  8. PaleFolklore

    Indie Describe the most positive things and/or feelings that came to you while trying to develop a game.

    The title says it all, but it's always nice to hear good things, especially about other people's endeavors. Developing a game is no easy feat, but I'm sure many of you have plenty of positive experiences to share on this topic. How have things worked out so far? While this thread is open to any...
  9. Pandaprewmaster325

    The 3 main Game design schools of thought.

    Today I would like to discuss what I think is the 3 main mind sets when it comes to game design I call them school of thoughts and they are: 1-western school of thought: the design philosophy for American/western European games can be summed up by being the most casual out of the 3 , usually...
  10. 514lorn

    RPG Maker Classics

    Anyone have any interest in classic RPG Maker games? Or even just games made on the older versions of RPG Maker? I just finished off Wind I Creator which is a raising sim made basically entirely in RPG Maker 2003 with the default assets or edits of the default assets. You try to raise an army...
  11. coleboo

    Does anyone know how to start learning programming

    I'm interested in learning about programming and PCs but every time I try I don't know where to go or start because when I do it's a lot of names and things that I have no clue about Thanks for the help ∆Just realized it's the wrong forum ∆or is it I swear it said retro gaming on the top
  12. Yousef

    A lengthy discussion about game length

    You’ve heard me (or read me?), we’re gonna have a loooooong discussion about how loooooong games should be. Just kidding! I’m just padding out this message, just like how padded out some games are! But being serious for a moment. Discuss anything here. For example, “game length should match...
  13. RageBurner

    Sequel decay

    Sometimes a game becomes an explosive success and this almost always guarantees sequels - it becomes a franchise. That said, for a myriad of reasons (company interference, trend compliance, lead changes), sequels sometimes become... different. "Better" and "worse" are not quantifiable...
  14. HTBandicoot

    A Good Game or Just Tons of Dopamine?

    I recently started a newer game on my phone. I think I was really enjoying it and getting into it. However, in the following days I didn’t feel as hooked. So I think instead of really liking it, I just liked the constant dopamine it produced, without realizing it. For example, there are never a...
  15. Lee__Kanker

    Easy Mode is now selectable, the best and worst difficulty modes

    The best difficulty mode to me is one that makes you re-learn the game, normal mode was just to give you the basics but now you actually have to tighten your belt and master the game's intricate mechanics or perish on the first enemy encounter The best ones change enemy beheaviours, gives them...
  16. GVSE

    An Aesthetic Meditation On a Retro and a Modern Game

    I think I don’t like Mario. There are some things that perhaps have always been around and, for a long time, I simply presumed I knew them, without ever actually paying attention to them. Maybe it’s a medium-close friend. Maybe it’s the entire Star Wars series. Maybe it’s the city I grew up...
  17. Spike

    Why Every Modern Game Feels Like Déjà Vu :(

    It might be my boomer side talking, but every time I pick up a modern game, I immediately feel like I’ve already played it. Yes, the story is new, the graphics are slightly different, and the UI is unique… but that’s about it. Each new game feels more like a reskin of an old one, with a new...

Online statistics

Members online
236
Guests online
302
Total visitors
538

Forum statistics

Threads
6,724
Messages
168,639
Members
461,346
Latest member
Retlaw

Support us

Back
Top