
Boxart mockup by me
| GAME INFORMATION | |
|---|---|
| Game Name | ChuChu Rocket |
| Region | World |
| Console | NES |
| Category | Homebrew, Port |
| Game Release | 2015 (11 years ago) |
| Genre | Homebrew, Puzzle |
| Publisher | Dan Weiss |
| Developer | Dan Weiss |
| Languages | English |
| Downloads | 548 |
| Users Score | |
| Favorites | |
Game Description:
Alpha Status:
This is an alpha version, the game is not yet finished.
What's in here:
- The game engine is all here, with smooth 60FPS animation of many characters on the screen all at once, which is very unusual for a NES.
- Puzzle Mode is complete and fully playable.
- Stage Challenge Mode is somewhat playable, the Get Mice!, Run Away!. and Lunch Time! levels are playable.
What's missing:
- There is no sound or music yet.
- It does not keep track of which levels you have cleared.
- There is no time limit in Stage Challenge Mode
- 100 Mice and Cat Soccer levels are not yet implemented.
- There is no multiplayer mode yet.
Controls
- Start or A: Confirm or select something
- B or Select: Cancel or go back
Puzzle Mode
- A + Arrow: place an arrow, replace an arrow, or pick up an arrow
- B: Take back the latest placed arrow
- Select: Quit, or return to puzzle mode if the game is running.
- Start: Set the game in motion! Also toggles double speed mode while the game is running.
Stage Challenge
- A + Arrow: place an arrow. You can only have 3 on at a time, and can not place arrows on top of another. Arrows last for 10 seconds before they expire.
- Select: Quit