
| GAME INFORMATION | |
|---|---|
| Game Name | Pokemon TCG Generations |
| Region | USA |
| Console | GB Color |
| Game Release | 2023-11-03 (2 years ago) |
| Genre | Card Battle, Hack |
| Publisher | N |
| Languages | English |
| Image Format | .gbc |
| Downloads | 1,678 |
| Users Score | |
Game Description:
Whats Included in the download?: prepatched rom and lunar .ips for version 1.7 of the hack, a version changes in 2 different file formats, a reame, a guide, a zip contain all the card art in the game, a zip contain legacy patches and documentation for version 1.6, and folder containong a lunar .ips and quick readme for the little cup version
Pokecommunity Link: https://www.pokecommunity.com/threads/pok%C3%A9mon-tcg-generations-v1-7-1-new-version-2025.504206/
Pokecommunity Description:
A Pokémon TCG Rom Hack
Overview
Pokémon TCG Generations is a Rom Hack that replaces all the Pokémon in the game with some Pokémon from each of the Generations (1-9), changing Attacks, Resistance and Poke-powers. And just like the originals, the Sprites are Directly based on Cards from the TCG, so you may recognize some =D.
This is my first Rom hack, so I hope you enjoy it =D
Features
• There are a total of 310 cards on the Rom, 82 more than in the Original Game.
• At the start of the game you can choose whether to play as Mark or Mint, exactly like in the Sequel! and you can even start with 7 different decks instead of just 3.
• All Pokémon Cards have been replaced by Pokémon from other Generations, with Some Exceptions (Eevee, Ditto, Horsea, to name a few, this is due to effects of the Cards or are related to Pokémon introduced after those.)
• The Meta, I have dedicated a lot of time to developing the Meta of this game, mainly I have worried that each card has something that makes it interesting to use. In general most Basic Pokemon are not as strong as in the original game and there is a focus on using Stage 1/2 Pokemon.
• All the Pokémon Sprites were Replaced with Sprites made by me, Obviously Following the "Style" of the game and now using up to 3 palette per sprite just like the sequel!.
• The vast majority of attacks in the game have been changed in some way or another, including new attacks with new effects.
• Each Booster Pack will now give 11 cards total.
• The Sprites of the Main Duelists of the Game have been replaced by those of the Sequel (Because they basically look better), and Now each of the Club Masters will give you an extra Booster Pack (Basically they give you 3 in total)
• Almost all the Cards in the Game can be obtained through the 4 booster packs and there is even a clear way to know which Booster each card is in and now who were the artist of the original cards and sets!