(Well, i already tested the Article function, time to see my reviewer potential)
Castlevania Symphony of the Night was...no, IS the greatest Castlevania game on the Metroivania subgenre and one of the best in general next to Dracula's Curse or SCV IV, that was because it sticked to what they knew while givign it a proper polish instead of the Nintendo 64 tumblings that were Castlevania 64 and Legacy of Darkness, so when it was time for the games to reach the portable market, they decided to...
The awful truth is that Big companies are not exactly as respectable as they used to be. Xbox came into fire for closing studios and almost killing Hi-Fi Rush’s chance of being a franchise, Sony’s hunger with the PS5, and Nintendo…
…YES.
With an inspiration of this report being Nintendo’s infamous Switch 2 game pricing, I decided to make this report as a Glimmer of Hope and brighter counterpart to a report about how we are in part responsible for gaming’s actual state. Gentlemen, Gaming...
For every Nobuo Uematsu and Koji Kondo, there are several other composers whose names aren't associated with the success of their releases. And among them, there's a culture that invisibilizes the names of women who were pillars of the success of games as we know them today. And in the conversation about whether video games are an art form or not, the undeniable musical aspect of this medium is present.
Unnamed Women Composers in a Bygone Era
Game soundtracks are a fundamental part of the...
¡Buenos días! Just the other day I thought: hey, isn’t Ys pretty old and with a lot of history? And it’s true! It is pretty old, and it has a lot of history! And since I have played most of the games, who is better than me to make a retrospective on the franchise? This will be a series of articles, something similar to what Strategist did with Squaresoft. Today, with parts 1 to 4, I’ll be talking about what I know about the history of Nihon Falcom (the minds behind the Ys franchise), what Ys...
I am impressed with myself with how quickly this review turned up, as I have been quite excited about this game, I wanted to review it as soon as possible, and give it a little extra push.
You see, this game has had quite the troubled development cycle.
This game began development, in 2003, and has had quite the journey since then, being shown on E3 2004, and then being restarted from scratch, because they wanted the game to be more mature.
Yet, the project was shelved, until it was...
Second Sight, is a 2004 Third Person shooter made by Free Radical and Published by Codemasters (Yes the same company famous for their racing games) it's important to note that the Publisher of this game on Steam is THQ Nordic, Free Radical made only 5 games, This game, the Time Splitters Trilogy and Raze, As a big Fan of the Time Splitters Trilogy I was very happy to play this game, because I was hoping it to be as good as the TS games, but is this game as good as the TS Trilogy ?
Story
The...
Once again, for the fifth time, we are on the dawning of a new age; a new epoch, and a new console of cape**** of the Marvel persuasion to play through. We’ve gone through the primitive 8-bit home consoles, the even more primitive 8-bit handhelds, the arcade games (hell yeah), and finished the 16-bit home consoles with the last article series. Here’s the running quality tally, averaged out for for each generation from all of it’s review scores out of 5; the 8-bit home consoles had an average...
To give you a little bit of context on what I’m trying to convey in this article I find it imperative to watch the video or read this transcript of the infamous “Mental Wealth” ad for the Playstation, directed by Chris Cunningham, who also collaborated with Aphex Twin (in the making of the music video for “Come to daddy” and “Windowlicker”), Bjork, Squarepusher, Autechre and Madonna ("Frozen").
This ad featuring an alien girl sitting in an interviewing room talking about human endeavor also...