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I'm only really visiting this site because of the whole thing with CDromance but I was wondering if anybody here actively plays VNs. If so, which are your favourite and why?
Oh man this one really made me chuckle. I was never really familliar with the trauma center series but this made me intrigued. I'll make sure to study up on it, thanks!My favourite VN of all time is a DS game called Lifesigns: Surgical Unit. It's a Canadian-made localization (so all the words have "u"s in them, and "center" is spelled "centre") of a sequel to a Japan-only, untranslated DS launch game. (The plotline requires the first game to have been completed to understand, of course.) The series it comes from, Kenshui Tendo Dokuta, was ripped off entirely for the Trauma Center franchise, and if you've played that, you know exactly what kind of game Lifesigns is – a visual novel where the plot is interrupted periodically for the player to perform surgery.![]()
The first thing you see after pushing the start button is the player character being sexually harassed by his superior doctor in an erotic dream sequence set to a MIDI rendition of George Michael's Careless Whisper. The game is heavily Japan-focused – nothing was changed from the original script – so the characters all use their Japanese names and the locations are formatted with the proper honorifics. (At some points, senior characters are referred to with the "-sensei" suffix.) There's loads and loads of ecchi comedy, too – a running gag is that one of your patients is a dirty old man who likes to pinch the bottoms of all the female surgeons and nurses.
The main character's sister – a non-blood-related lolita who clearly harbours affection for him – has an advanced stage of cancer, but the game establishes that it's in remission thanks to an off-screen surgery performed by the player, which was clearly the climax of the previous game. The first chapter introduces a "new character" to the "established team" of surgeons who serves as the game's Maya Fey – the Japanese advertisements for the game focus on the addition of this character, though playing the English version, she's exactly as unfamiliar to the player as all the other people. At one point in the game, you have to serve this character a warmed sweet potato to cheer her up – the player character cheerfully informs us that "girls love sweet potatoes".![]()
All of the surgery parts are buggy as shit, which is very problematic because you're only allowed a limited number of errors and all the surgeries are timed. Failing a surgery, or completing it incorrectly, locks you into a "bad route" for that chapter which impacts things later on in the story, so you really have to get everything perfect on the first try. One of the surgeries is so bugged that I had to look up a walkthrough to make sure I was doing it right, only to find the guide's writer telling me that, quoting verbatim, "Due to a bug, this is easily the hardest part of the game. If you can't get it right here, just turn off the game and reload a previous save." Great! I blew about 3 hours of my life on that one part of that one mission.
At one point in the game, the characters go on a vacation to a southern Japanese island, where a whole new range of characters (and new lolita love interest for the player) are introduced. During this mission, the player must 1) perform surgery on a sentient wild hamster and 2) during another surgery of aforementioned second loli's father, ward off ghosts that attempt to interrupt the operation (the ghosts want the patient to die). Once this mission ends, all characters and concepts introduced in it are immediately disregarded by the game, and it returns to the usual setting.![]()
In another mission, the game also very abruptly introduces a dating mechanic, where the player is given three arbitrary choices that correspond to three girls that the main character can date in a post-credits sequence. Of course, the player is never told that these choices impact anything meaningful or relate to any of these girls in any way. During another in-game dating segment, the player gets to enjoy a mini-game of air hockey, which must be beaten to proceed with the story. Also, at one point in the final mission, whoever was translating the game clearly didn't proofread their work, because a piece of hex code appears in a character's dialogue during a plot-critical scene. She literally says, out loud, "Dokuta, the patient is 00XHBC00 losing blood fast!"
The game ends with all the characters having a lovely Christmas party together – though if you're not on the good ending, a now-dead patient's relative from an earlier mission interrupts the party to bawl her eyes out, then drag the main character outside and beat the shit out of him. Following the credits, which reveal that the game was translated by about three people in Toronto, the player (not the main character, the person looking at the DS screen) is given an audience with aforementioned sentient hamster, who chides them for taking too long during surgery and lets them play the air hockey game again.![]()
I can't tell you how much I like this game – it's easily one of my favourite DS games ever, and I vastly prefer it to any Trauma Center instalment. Also, it's one of the few games that had an actual impact on my life – I actually went out, bought a Japanese sweet potato, and roasted it in my oven to see why girls like them so much. I don't want to spoil it for you, but if you can't bear the suspense, I've documented the reason scientifically below:
Roasted Japanese sweet potatoes taste like vanilla ice cream.
Thank you, Lifesigns: Surgical Unit.
![]()
Did the first game ever get an english translation?My favourite VN of all time is a DS game called Lifesigns: Surgical Unit. It's a Canadian-made localization (so all the words have "u"s in them, and "center" is spelled "centre") of a sequel to a Japan-only, untranslated DS launch game. (The plotline requires the first game to have been completed to understand, of course.) The series it comes from, Kenshui Tendo Dokuta, was ripped off entirely for the Trauma Center franchise, and if you've played that, you know exactly what kind of game Lifesigns is – a visual novel where the plot is interrupted periodically for the player to perform surgery.![]()
The first thing you see after pushing the start button is the player character being sexually harassed by his superior doctor in an erotic dream sequence set to a MIDI rendition of George Michael's Careless Whisper. The game is heavily Japan-focused – nothing was changed from the original script – so the characters all use their Japanese names and the locations are formatted with the proper honorifics. (At some points, senior characters are referred to with the "-sensei" suffix.) There's loads and loads of ecchi comedy, too – a running gag is that one of your patients is a dirty old man who likes to pinch the bottoms of all the female surgeons and nurses.
The main character's sister – a non-blood-related lolita who clearly harbours affection for him – has an advanced stage of cancer, but the game establishes that it's in remission thanks to an off-screen surgery performed by the player, which was clearly the climax of the previous game. The first chapter introduces a "new character" to the "established team" of surgeons who serves as the game's Maya Fey – the Japanese advertisements for the game focus on the addition of this character, though playing the English version, she's exactly as unfamiliar to the player as all the other people. At one point in the game, you have to serve this character a warmed sweet potato to cheer her up – the player character cheerfully informs us that "girls love sweet potatoes".![]()
All of the surgery parts are buggy as shit, which is very problematic because you're only allowed a limited number of errors and all the surgeries are timed. Failing a surgery, or completing it incorrectly, locks you into a "bad route" for that chapter which impacts things later on in the story, so you really have to get everything perfect on the first try. One of the surgeries is so bugged that I had to look up a walkthrough to make sure I was doing it right, only to find the guide's writer telling me that, quoting verbatim, "Due to a bug, this is easily the hardest part of the game. If you can't get it right here, just turn off the game and reload a previous save." Great! I blew about 3 hours of my life on that one part of that one mission.
At one point in the game, the characters go on a vacation to a southern Japanese island, where a whole new range of characters (and new lolita love interest for the player) are introduced. During this mission, the player must 1) perform surgery on a sentient wild hamster and 2) during another surgery of aforementioned second loli's father, ward off ghosts that attempt to interrupt the operation (the ghosts want the patient to die). Once this mission ends, all characters and concepts introduced in it are immediately disregarded by the game, and it returns to the usual setting.![]()
In another mission, the game also very abruptly introduces a dating mechanic, where the player is given three arbitrary choices that correspond to three girls that the main character can date in a post-credits sequence. Of course, the player is never told that these choices impact anything meaningful or relate to any of these girls in any way. During another in-game dating segment, the player gets to enjoy a mini-game of air hockey, which must be beaten to proceed with the story. Also, at one point in the final mission, whoever was translating the game clearly didn't proofread their work, because a piece of hex code appears in a character's dialogue during a plot-critical scene. She literally says, out loud, "Dokuta, the patient is 00XHBC00 losing blood fast!"
The game ends with all the characters having a lovely Christmas party together – though if you're not on the good ending, a now-dead patient's relative from an earlier mission interrupts the party to bawl her eyes out, then drag the main character outside and beat the shit out of him. Following the credits, which reveal that the game was translated by about three people in Toronto, the player (not the main character, the person looking at the DS screen) is given an audience with aforementioned sentient hamster, who chides them for taking too long during surgery and lets them play the air hockey game again.![]()
I can't tell you how much I like this game – it's easily one of my favourite DS games ever, and I vastly prefer it to any Trauma Center instalment. Also, it's one of the few games that had an actual impact on my life – I actually went out, bought a Japanese sweet potato, and roasted it in my oven to see why girls like them so much. I don't want to spoil it for you, but if you can't bear the suspense, I've documented the reason scientifically below:
Roasted Japanese sweet potatoes taste like vanilla ice cream.
Thank you, Lifesigns: Surgical Unit.
![]()
Nope, not even a fan-made one, so you'll have to make educated guesses about what happened in it. (And based on what happens in the second game, anything is on the table.) There was never a Kenshui Tendo Dokuta 3, so I guess Trauma Center won out, in the end.Did the first game ever get an english translation?
That was a ride to read. I wonder how that game got a localization (if it can even be called that, it sounds like a translation without much localizing) in the first place, not that I'm against it. I was thinking about playing this game until you mentioned how buggy it is, now I might watch a youtube longplay instead, or just cheat with action replay in the hardest parts.My favourite VN of all time is a DS game called Lifesigns: Surgical Unit. It's a Canadian-made localization (so all the words have "u"s in them, and "center" is spelled "centre") of a sequel to a Japan-only, untranslated DS launch game. (The plotline requires the first game to have been completed to understand, of course.) The series it comes from, Kenshui Tendo Dokuta, was ripped off entirely for the Trauma Center franchise, and if you've played that, you know exactly what kind of game Lifesigns is – a visual novel where the plot is interrupted periodically for the player to perform surgery.![]()
The first thing you see after pushing the start button is the player character being sexually harassed by his superior doctor in an erotic dream sequence set to a MIDI rendition of George Michael's Careless Whisper. The game is heavily Japan-focused – nothing was changed from the original script – so the characters all use their Japanese names and the locations are formatted with the proper honorifics. (At some points, senior characters are referred to with the "-sensei" suffix.) There's loads and loads of ecchi comedy, too – a running gag is that one of your patients is a dirty old man who likes to pinch the bottoms of all the female surgeons and nurses.
The main character's sister – a non-blood-related lolita who clearly harbours affection for him – has an advanced stage of cancer, but the game establishes that it's in remission thanks to an off-screen surgery performed by the player, which was clearly the climax of the previous game. The first chapter introduces a "new character" to the "established team" of surgeons who serves as the game's Maya Fey – the Japanese advertisements for the game focus on the addition of this character, though playing the English version, she's exactly as unfamiliar to the player as all the other people. At one point in the game, you have to serve this character a warmed sweet potato to cheer her up – the player character cheerfully informs us that "girls love sweet potatoes".![]()
All of the surgery parts are buggy as shit, which is very problematic because you're only allowed a limited number of errors and all the surgeries are timed. Failing a surgery, or completing it incorrectly, locks you into a "bad route" for that chapter which impacts things later on in the story, so you really have to get everything perfect on the first try. One of the surgeries is so bugged that I had to look up a walkthrough to make sure I was doing it right, only to find the guide's writer telling me that, quoting verbatim, "Due to a bug, this is easily the hardest part of the game. If you can't get it right here, just turn off the game and reload a previous save." Great! I blew about 3 hours of my life on that one part of that one mission.
At one point in the game, the characters go on a vacation to a southern Japanese island, where a whole new range of characters (and new lolita love interest for the player) are introduced. During this mission, the player must 1) perform surgery on a sentient wild hamster and 2) during another surgery of aforementioned second loli's father, ward off ghosts that attempt to interrupt the operation (the ghosts want the patient to die). Once this mission ends, all characters and concepts introduced in it are immediately disregarded by the game, and it returns to the usual setting.![]()
In another mission, the game also very abruptly introduces a dating mechanic, where the player is given three arbitrary choices that correspond to three girls that the main character can date in a post-credits sequence. Of course, the player is never told that these choices impact anything meaningful or relate to any of these girls in any way. During another in-game dating segment, the player gets to enjoy a mini-game of air hockey, which must be beaten to proceed with the story. Also, at one point in the final mission, whoever was translating the game clearly didn't proofread their work, because a piece of hex code appears in a character's dialogue during a plot-critical scene. She literally says, out loud, "Dokuta, the patient is 00XHBC00 losing blood fast!"
The game ends with all the characters having a lovely Christmas party together – though if you're not on the good ending, a now-dead patient's relative from an earlier mission interrupts the party to bawl her eyes out, then drag the main character outside and beat the shit out of him. Following the credits, which reveal that the game was translated by about three people in Toronto, the player (not the main character, the person looking at the DS screen) is given an audience with aforementioned sentient hamster, who chides them for taking too long during surgery and lets them play the air hockey game again.![]()
I can't tell you how much I like this game – it's easily one of my favourite DS games ever, and I vastly prefer it to any Trauma Center instalment. Also, it's one of the few games that had an actual impact on my life – I actually went out, bought a Japanese sweet potato, and roasted it in my oven to see why girls like them so much. I don't want to spoil it for you, but if you can't bear the suspense, I've documented the reason scientifically below:
Roasted Japanese sweet potatoes taste like vanilla ice cream.
Thank you, Lifesigns: Surgical Unit.
![]()
Those won’t help you — in the mission I mentioned, the actual touch-screen input is what’s bugged, so you’ll have to either complete it legitimately even with cheats or just skip it over. I recommend doing it the real way for a rich, fulfilling gameplay experience.just cheat with action replay in the hardest parts.
Visual Novel by Dr. Pink Cake and L&P do i need to tell it whyI'm only really visiting this site because of the whole thing with CDromance but I was wondering if anybody here actively plays VNs. If so, which are your favourite and why?
Yeah those are awesome picks. They had actually slipped my mind if you can believe it.I don't play a ton of visual novels, but I like those that have a mystery element to them, and usually some gameplay hybridisation.
Zero Escape: 9 Persons, 9 Hours, 9 Doors is a great game with a couple of sequels that I highly recommend.
Danganronpa Trilogy is also awesome even if the fan base has a bad rep these days.