- Joined
- Sep 23, 2024
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6.0.x bugs fixed
- Custom chipset emulation fixes.
- Status bar Power and DFx: offset when selecting with a mouse click.
- Add Harddrive didn’t always mount the drive at boot even if it was selected.
- Restoring statefile with active blitter may not have restored blitter state correctly.
- Horizontal offset that follows mouse cursor in some chipset modes and it was possible to have graphics garbage near left and right borders.
- Horizontal centering positioning in programmed/scandoubled modes.
- Lightpen fixes (For example blank screen or trails in some configurations)
- Native/RTG autoswitch didn’t default to enabled.
- A2024 and other display port adapters work again.
- S3 Virge PCI was broken.
- Fixed AVI Output wrong colors, possible vertical jitter and possible crashes.
- WASAPI sound driver supported mode/channel/frequency enumaration stopped early with some sound drivers resulting in no sound.
- Random guru at bootup with JIT enabled.
- Autoresolution + NTSC (possibly also in some other display modes) switched between lores and hires continuously.
- On the fly switching to 68000/010 cycle-exact from any other mode caused CPU to run too slow.
- Multiple crash fixes.
- Fixed bad drive click code, sound buffer size affected click sound quality.
- Fixed stuck left ALT when using ALT-TAB and Misc panel when active and mouse uncaptured = pause emulation.
- Fixed harddrive imager GUI getting stuck at the end of imaging process.
- D3D11 fullscreen mode active, enter GUI, switch screen mode to windowed or full-window, press Reset button: GUI closed, emulation screen was not restored.
- External HRTMon ROM images were not accepted.
- Gameports remap window didn’t always list all mapped input events, mapping analog stick to digital joystick movement now always selects digital event target ([-][+] at the end of event name).
- If A2090 or Mast FireBall hardfile is added, RDB mode was not fully activated automatically.
- Added “Always stretch NTSC mode” checkbox to Filter panel.
- Added “Override initial native chipset display” to RTG panel.
- Filter panel position and size numeric text boxes added and increased manual mode positioning range.
- If 680×0 CPU is stopped with IPL mask 7 (CPU can only wake up with NMI or reset), CPU OSD shows CPU as stopped.
- Added Processor slot RAM setting to main memory GUI. This RAM type is much more common in real world than Z3 RAM.
- If any GUI text box is selected, ESC will only unfocus the text box instead of exiting the GUI.
- Using GUI to increase Chip RAM size and emulation has not yet been started and OCS Agnus is selected: set Agnus model to ECS.
- RDB/OFS/FFS hardfile creation option is now separated to RDB and OFS/FFS. RDB adds RDSK identifier to new hardfile and enables Full drive/RDB mode automatically.
- Added 3.2.3 KS ROM checksums.