What jrpg game mechanic did you wish existed but never found?

OneKickMan

Young Hero
Level 1
11%
Joined
Dec 5, 2024
Messages
33
Level up in
67 posts
Reaction score
70
Points
127
Location
Brazil
I'd like to see a JRPG you can completely beat without turn-based combat. Something like, if you play stealthily, you can clear levels without activating turn-based combat, but if you're spotted, turn-based combat activates. Or an isometric shooter that turns into a turn-based JRPG during close-quarters combat. But most people would go the hybrid route.

I heard that the game mutant year zero has something like that
 
Not an jrpg, but Silent Storm is kinda like that. When you're hidden is an stealth rts like commandos, but when entering combat is turn based like jagged alliance.
 
Maybe hybrid class building? FFXII tried but it's not as hybridized as I'd like. I've only seen it done in western rpgs and dungeon crawlers. FFA2 comes close to this customization level but you're still learning a job for it's skills that you attach as a secondary skill sets to the class you actually raise up your character's levels in for growth statistics you want. Some Fire Emblem titles try to fix this with setting them in a job that would be good for their stat growth initially but rejobbing them is never a guarantee to maximize potential for your party needs. More monster taming but there's more genre than mechanic now or ability to craft than just upgrading your gear at shops or drops. It exists yes but mostly in action rpgs than standard jrpg ones.

Otherwise my main complaints are on random encounters being how combat is initiated than always having a model on screen you could avoid. Or just bad mechanics in general like this:

Farel - Unlimited Saga - Musol Yanii video screenshot.png
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

The dream game by the dream dev team?!

A hypothetical exercise:
What is your dream game? and which dev studio would you ideally have...
Read more

Favorite rpg combat systems

Final Fantasy X
Final Fantasy X-2
Final Fantasy XIII
Grandia
All of the various Mario rpgs...
Read more

What jrpg game mechanic did you wish existed but never found?

I'd like to see a JRPG you can completely beat without turn-based combat. Something like, if you...
Read more

which programming language should i learn to program for ms dos

I'm working on a project involving MS-DOS, but the only engine I've found is Turbo C, which I...
Read more

Small things that feel like total victories

Small doses of dopamine in minimal activities that makes you feel like a champ

  • Showering...
Read more

Online statistics

Members online
149
Guests online
150
Total visitors
299

Forum statistics

Threads
11,495
Messages
280,917
Members
852,172
Latest member
Retrofan91

Advertisers

Back
Top