I checked the first video enough to see how it's different from the rest of the documentaries I watched about video game history. This correctly shows and subtly explains without directly saying why new video game fails: They are too romantically attracted to the characters, game maps and the nonsense stories they come up with as if it's all about what a video game should be. This is why new video games are filled with nonsense character dramas and walking simulator gameplay with mindless action lol. They show you all the hard work they do that I don't care. Yo, your "game" is an interactive story program that has no fun whatsoever. I don't care how much money and time you spend on creating the character you are sexually attracted to instead of finding a real person to love, the story you think makes you a literary genius and the game world you created instead of just touching real grass to actually enjoy the real world and real people. It's really bothering when it start with people claiming how Atari 2600 and that era of gaming was so amazing and then they cry happily for how story-driven games are anymore. Dude, if you want story just watch Netflix lol. They are the wrong type of people in wrong industry that was alive and experienced the whole video game era from the start but they disliked video games of the time for wrong reasons: They ignored all the fun the game had back then because it didn't have story and characters it focused on so they decided to grow up and kill the industry by not allowing fun anymore. However I accept the sense of fun they care, the fun I mean is the fun a person feels when they play a game for the game it's. This is the type of fun that's ironically absent in video game industry anymore.