Trauma Boss Fights

TamagotchiTamaHero24's icon TamagotchiTamaHero24 TamagotchiTamaHero24

The Little Fella in your CD-ROM Drive
The Little Fella in your CD-ROM Drive
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Sometimes bosses can cause you eternal trauma. I remember, when playing Metroid Fusion, I was trying to beat this spider boss. I’m playing this game on an SP, with its less than perfect D-pad and crappy little shoulder buttons. I couldn’t beat it for so long that I eventually prayed, genuinely prayed to the lord above to help me beat the boss, and it actually worked. That’s the kind of experience you REMEMBER. I would have been about 14 or so when this went down?
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FoolWeakPoint.png

This wretch was responsible for resetting my game.
 
I stopped playing dragon quest 11 for a year and a half because i cant beat this boss, but eventualy i finally beat him.

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Nothing special by modern standards, but this was basically the first boss fight in a Character Action game ever, and when you're a young child who's used to slower and simpler PS1 action games, holy hell is it a wake-up call. Spending an entire weekend getting dunked on by this boss as a kid will always be a formative memory of mine.

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It's fuzzy and may not be hard if I went through it now, but back when Wild Arms 1 was new, there was a green haired guy called Zed or something like that, that decimated my team without much trouble. I don't think I ever beat him, don't recall.

The second to last enemy in Target Earth on the Genesis can kill you even with an invincibility code turned on.

The last boss in the US version of Wonder Boy in Monster World. They added stuff to make it harder than the JP version and I eventually got it done, but the annoying part is getting back to the boss from the last save point when you die.
 
The Mitsuru and Yukari fight from P3FES's Answer is one of the few fights that still gives me fear ever since I first did the fight back then and it's such an insane fight. It's a fight that takes a lot of luck and since it's also in hard mode, it's gonna be a lot harder on the damage while also dealing with endgame moves that they shouldn't have in their kit normally but they do for the boss fight and it's a nightmare. The Answer in general is a challenging campaign but that specific fight is easily the hardest fight of the whole game.
 
From recent memory, probably Truebred Eve from Parasite Eve's NG+ dungeon. I've spent couple evenings to get through that samey looking dungeon with too many turns, crossroads and dead ends to get completely obliterated by the final boss. She has an attack that leaves you 1 HP and one combo that can be as long as she wants, and on top of that every hit deals exponentially more damage and gets faster. But funny enough I don't know anyone who struggled with her as much as I did ::cirnoshrug
 
Okumura’s palace from Persona 5 was already giving me a massive headache (literally), but the boss fight made me want to cry. The dude spawns a bunch of robots to fight for him and it’s absolutely aggravating. Somehow Altus made it even worse in Royal. Easily the worst section in the game gameplay wise.
 
Sometimes I do this too, in desperate gaming cases
I couldn’t beat it for so long that I eventually prayed, genuinely prayed to the lord above to help me beat the boss, and it actually worked.

Not really a trauma but one of the last bosses in "Dawn of Mana" has made me infuriated and yelling bad words (I emulated it on pc last year, I missed it when I had a ps2).

About trauma, the Harpy in "Soul Sacrifice" demo: I think I beat it, but when going to sleep and closing my eyes I kept on seeing that monster and it was not nice... and so I decided to leave "Soul Sacrifice" for someone else, though the gameplay was awesome.
 

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Trauma Boss Fights

Sometimes bosses can cause you eternal trauma. I remember, when playing Metroid Fusion, I was...
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