There's a study that says 72% of developers view steam has a monopoly.

it is a monopoly and you have to play by its rules, by it's algorithm and by... less than welcoming community of review bombing manchildren. It is what it is, competitors get ridiculed or hated, GOG isn't exactly popular for modern games and Microsoft Store is equally a joke as Epic Games.

The only option for your game to be somewhat successful is Steam and that's a gamble either way.
 

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Not really dawg, I can buy physical copies at different places. Check and mated pc man.
That's not even the point of all of this
lol I don't get the point then. Are devs just pissy they have to use Steam or what? Doesn't seem any worse then having to deal with the ps Store or especially eshop.
Also there's a lot of stuff you can only get digitally, plus it's pretty clear they want to phase out physical slowly.
 
lol I don't get the point then. Are devs just pissy they have to use Steam or what?
Nope, but here's the thing. If you don't launch your game on Steam, it's doomed. That's basically the monopoly, even if other platforms present better incentives and benefits for the developers; at the end, this monopoly is enforced by the consumers. Which for us is great, for the developers is a bit of a gray zone.

so you say there's options and I mentioned them, but you would refuse any game that isn't on Steam. It's a monopoly, but a good one I'd say lol

The End.
 
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Nope, but here's the thing. If you don't launch your game on Steam, it's doomed. That's basically the monopoly, even if other platforms present better incentives and benefits for the developers; at the end, this monopoly is enforced by the consumers. Which for us is great, for the developers is a bit of a gray zone.

so you say there's options and I mentioned them, but you would refuse any game that isn't on Steam. It's a monopoly, but a good one I'd say lol

The End.

It's the best platform, but not a monopoly.
 
Steam isn't a monopoly, it in no way impedes competition, it has no exclusivity requirements when publishing content and above all else it isn't dependent on corporate publishers to sponsor developers.
Anyone can, and tens of thousands have published games on Steam as an independent developer.

It's not a mandatory store front bound to hardware, it has no subscription model, it's a store front with no ties to the developers who use it. Like a good store should be it's not bound to a single supplier.

This article reeks of corrupt corporatism using a bias data pool to try & silence a third party platform who's existence is ironically preventing an actual monopoly.
Steam has no share holders and as such Gaben has kept the platform shockingly neutral by every measurable definition.
This angers the likes of EA, Epic, Sony, Nintendo etc.
 

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