The US copyright office has struck down a major effort for game preservation

Sayo Sayo

PLEASE SET SIDE B
Repo Curator
Level 4
8%
Joined
Sep 28, 2024
Messages
540
Level up in
460 posts
Reaction score
1,498
Points
2,477
i.jpg

A three-year fight to help support game preservation has come to a sad end today. The US copyright office has denied a request for a DMCA exemption that would allow libraries to remotely share digital access to preserved video games.

"For the past three years, the Video Game History Foundation has been supporting with the Software Preservation Network (SPN) on a petition to allow libraries and archives to remotely share digital access to out-of-print video games in their collections," VGHF explains in its statement. "Under the current anti-circumvention rules in Section 1201 of the DMCA, libraries and archives are unable to break copy protection on games in order to make them remotely accessible to researchers."


Essentially, this exemption would open up the possibility of a digital library where historians and researchers could 'check out' digital games that run through emulators. The VGHF argues that around 87% of all video games released in the US before 2010 are now out of print, and the only legal way to access those games now is through the occasionally exorbitant prices and often failing hardware that defines the retro gaming market.

Still, the US copyright office has said no. "The Register concludes that proponents did not show that removing the single-user limitation for preserved computer programs or permitting off-premises access to video games are likely to be noninfringing," according to the final ruling. "She also notes the greater risk of market harm with removing the video game exemption’s premises limitation, given the market for legacy video games."

That ruling cites the belief of the Entertainment Software Association and other industry lobby groups that "there would be a significant risk that preserved video games would be used for recreational purposes." We cannot, of course, entertain the notion that researchers enjoy their subjects for even a moment. More importantly, this also ignores the fact that libraries already lend out digital versions of more traditional media like books and movies to everyday people for what can only be described as recreational purposes.

Members of the VGHF are naturally unhappy with the decision. "Unfortunately, lobbying efforts by rightsholder groups continue to hold back progress," the group says in its statement, noting the ESA's absolutist position that it would not support a similar sort of copyright reform under any circumstances.

"I'm proud of the work we and the orgs we partnered with did to try and change copyright law," VGHF founder and director Frank Cifaldi says on Twitter. "We really gave it our all, I can't see what else we could have done. This fails the needs of citizens in favor of a weak sauce argument from the industry, and it's really disappointing."

Source
 
there would be a significant risk that preserved video games would be used for recreational purposes
What do they want us to do? Just look at them and cry because they refuse to rerelease them.
 
I read this on Running With Scissors' Twitter and that one sentence made me want to bash my head against the wall.

If videogames aren't meant to be used for recreational purposes, then what exactly are we meant to do with them? Use them as frisbees?
 
2024 is a wild year like damn, crazy things and so many unexpected events
 
I read this on Running With Scissors' Twitter and that one sentence made me want to bash my head against the wall.

If videogames aren't meant to be used for recreational purposes, then what exactly are we meant to do with them? Use them as frisbees?

Films are preserved. So is music. These subjects are studied by researchers and historians. Why are video games any different? We need people to start rethinking what kind of media video games really are. Because it's so much more than pressing buttons to make the little guy jump and shoot.

It's unfortunately up to us to preserve games. By the time any sort of official large scale preservation takes place too much would be lost to time.
 
Films are preserved. So is music. These subjects are studied by researchers and historians. Why are video games any different? We need people to start rethinking what kind of media video games really are. Because it's so much more than pressing buttons to make the little guy jump and shoot.

It's unfortunately up to us to preserve games. By the time any sort of official large scale preservation takes place too much would be lost to time.
Completely agree.

I often refer to this great quote by Ross Scott: "videogames are unique creative experiences with forms of interaction not present in any other media, and worthy of preservation".
 
Better take down any photographs of the Mona Lisa. We wouldn't want anyone looking at and enjoying that piece of artistic media would we?
 
Beware: There have been no replies in this thread for 90 days.
Keep that in mind when expecting a reply from the people on it,
You can also start a new thread instead. This is just a heads-up, bumping is allowed in this forum.

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Project64 won't close

Project64 just won't close no matter what I do. I've been repeatedly clicking the X button in...
Read more

Dreamcast Boot Disc Help - Code Breaker or Cheats N' Codes CDI Download location

Hi all,

Its been some years now but I played and beat Shenmue 1 through my hyperkin HDMI cable...
Read more

Is it a bad idea to watch one pace instead of the original one piece anime?

I'm starting to watch one piece and I asked a friend about one pace, and he told me that one...
Read more

The Last True Horror Game

Made with the intent to make you feel actual horror like the original Silent Hill games...
Read more

how are you feeling today?

describe in one sentence with 7 words
Read more

Online statistics

Members online
75
Guests online
264
Total visitors
339

Forum statistics

Threads
13,959
Messages
336,339
Members
886,094
Latest member
14hellokitty88

Advertisers

Back
Top