hazys
New Challenger
- Joined
- Dec 10, 2024
- Messages
- 37
- Reaction score
- 45
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- 77
So this is something I've been wondering about for a while, and I don't really have an answer for.
"Arcade-style" racing games seem to have fallen off the face of the Earth over the last decade or so. We used to have series like Burnout, Ridge Racer, Need for Speed, OutRun, etc. As recently as the 2000s some of these were considered system sellers. But over the last few years these games have stopped releasing, or attempts to bring them back have been mixed at best. What we're left with is casual/party racing games (like Mario Kart) on one end, and realistic driving sims (like Gran Turismo) on the other. The only market that seems to service this audience is indies with titles like Hotshot Racing and Horizon Chase Turbo.
Did gamers just lose interest in the racing genre? I thought it was a multi-player issue, but fighting games have made a strong comeback. Attempts have been made to add "open-world" and "RPG" elements to racing games, which have largely failed. Why do you think this genre lost so much relevance?
"Arcade-style" racing games seem to have fallen off the face of the Earth over the last decade or so. We used to have series like Burnout, Ridge Racer, Need for Speed, OutRun, etc. As recently as the 2000s some of these were considered system sellers. But over the last few years these games have stopped releasing, or attempts to bring them back have been mixed at best. What we're left with is casual/party racing games (like Mario Kart) on one end, and realistic driving sims (like Gran Turismo) on the other. The only market that seems to service this audience is indies with titles like Hotshot Racing and Horizon Chase Turbo.
Did gamers just lose interest in the racing genre? I thought it was a multi-player issue, but fighting games have made a strong comeback. Attempts have been made to add "open-world" and "RPG" elements to racing games, which have largely failed. Why do you think this genre lost so much relevance?