Space Game Art

Wariat

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What are your thoughts guys and gals on my work here?

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I think it has a certain spazz to it so to speak or a certain flair that classical spacer shooters had or todays retro titles nd could work as a box art type game for a schmup such as those they still make on genesis and the dreamcast or steam. what u fink? Anyone know how to get a hold of ny devs looking into such work or art for their games?
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What are your thoughts on my space game concept here guys? it includes my own writing, my own art, my own video editing skills or a trialer of sorts using stop animation all done on the iPad:

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This looks very trippy and cool, almost as if the space was an entity on it's own gazing over your presence while you can't avoid it's influence. Like the art, when are you sitting down to start coding it? I wanna give it a try ::beer It's going to be a shooter right? Or you got any other ideas in mind? Maybe a mix of many genres to make it even trippier?

Hey it's an space odyssey, it's gotta be extravagant ::rolleyes not only visually but also ergonomically. Come on, let us know what all your ideas for this project are so far

I like the sense of disorder, like being in a cosmical soup inside of a blender... that's gotta be an interesting game to play.

hehe this looks like a Metroid or sotn map layout
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Not sure if I want to actually learn coding and focus on the writing or artistic aspects of gaming or game design. I m currently doing a translation or transcreational writer role for one of the top gaming companies in poland for a position but i dont know if i want it as i just want to work remotely. i dont want to live in warsaw again. and i hate poland overall.
 

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