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Not sure if anyone else was following the lead-up to the release of this game like I was, but Bandai Namco's dark Sci-Fi Metroidvania twist on the Pac-Man franchise just released last Thursday. I wanted to create a space for those playing the game to discuss it, or for those interested in the game to find out more about it before buying it.
I'm currently in the game's fifth major area and I think that it is shockingly well designed! The moves are varied and mechanically interesting, the movement is tight and fast-paced, the difficulty is well-tuned, and the boss fights are fun to learn without being frustrating (aside from one boss around the end of a certain mechanical area, if you know you know). It's very mechanically similar to Hollow Knight, and in ways I think has some improvements in areas where I found Hollow Knight frustrating or lacking.
The game attempts to use a painted aesthetic with puppeted animations, much like a VanillaWare title, and while I think it has the capacity to look good, and has some great character and environmental assets, the way things come together in motion ocassionally really highlight the game's status as a budget title.
If you're interested and haven't picked it up yet, I highly recommend it so far! It has its flaws but I'm definitely having enough fun to justify the $30 price tag.
Have you played Shadow Labyrinth? Are you planning to grab it? Let me know!
I'm currently in the game's fifth major area and I think that it is shockingly well designed! The moves are varied and mechanically interesting, the movement is tight and fast-paced, the difficulty is well-tuned, and the boss fights are fun to learn without being frustrating (aside from one boss around the end of a certain mechanical area, if you know you know). It's very mechanically similar to Hollow Knight, and in ways I think has some improvements in areas where I found Hollow Knight frustrating or lacking.
The game attempts to use a painted aesthetic with puppeted animations, much like a VanillaWare title, and while I think it has the capacity to look good, and has some great character and environmental assets, the way things come together in motion ocassionally really highlight the game's status as a budget title.
If you're interested and haven't picked it up yet, I highly recommend it so far! It has its flaws but I'm definitely having enough fun to justify the $30 price tag.
Have you played Shadow Labyrinth? Are you planning to grab it? Let me know!