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I've been thinking a bit and I'm still wondering why we're naming genres about pre-existing games or between two existing franchises?
Especially when Souls-like are still fundamentally Action RPG (with a stamina bar management) and Castlevania stopped being a Metroidvania for a decade at least.
I think that they could fade out like the term Doom-like/Quake-like and even GTA-like to a lesser extent. Crime Simulation sounds better.
Maybe Platformer/Exploration would work for the Metroidvania genre? As for SoulBorne/Soulslike ARPG with stamina or dark souls influenced would be more apt.
Especially when Souls-like are still fundamentally Action RPG (with a stamina bar management) and Castlevania stopped being a Metroidvania for a decade at least.
I think that they could fade out like the term Doom-like/Quake-like and even GTA-like to a lesser extent. Crime Simulation sounds better.
Maybe Platformer/Exploration would work for the Metroidvania genre? As for SoulBorne/Soulslike ARPG with stamina or dark souls influenced would be more apt.