Retro shooters that still have a thriving or active online multiplayer community

thetwaz

Paladin Knight
Level 1
87%
Joined
Aug 12, 2025
Messages
90
Level up in
10 posts
Reaction score
125
Points
327
Thinking about a recent comment I made about Unreal Tournament 99, which still has quite a lot of active and populated servers, what are your favourite retro shooters to play online, and do they still have an active online community? What mods or software do you need to play them?

For UT there is a fan made patch to download, but then it seems to pretty much work put of the original interface, which is cool.

 
Which ones are most active for it out of interest? I play a lot of single player sourceports in GZ Doom at the moment, but haven't looked at much else.
Zandronum right? I'm not using ZDaemon.

But I wish there were more people on Odamex.
Generally speaking I use Internet DOOM Explorer (https://doomwiki.org/wiki/Doom_Explorer). I think it supports Odamex, ZDaemon, Zandronum, Q-Zandronum and Doomsday. Again, not a huge community but it's something.

That being said, I feel like the retro FPS genre was always more single player oriented. Even a game like Unreal Tournament has a whole campaign/story mode to it and I mostly just stick to that (along with the general deathmatch with bots mode). Multiplayer was always a bonus barring stuff like Quake III and Starsiege: Tribes where (aside from a tutorial) it was the only mode in the game.
 
Any time I've checked, CounterStrike: Source STILL has a Crackhouse 24/7 server going
 
I think it supports Odamex, ZDaemon, Zandronum, Q-Zandronum and Doomsday. Again, not a huge community but it's something.
I really need to check what Q Zandro is and which branches of sourceport they are.

I'm not fan of Zandronum having a ton of advanced features because it feels less like Doom.

That being said, I feel like the retro FPS genre was always more single player oriented. Even a game like Unreal Tournament has a whole campaign/story mode to it and I mostly just stick to that (along with the general deathmatch with bots mode). Multiplayer was always a bonus barring stuff like Quake III and Starsiege: Tribes where (aside from a tutorial) it was the only mode in the game.
Unreal is single player yes but Tournament is almost a spinoff. Quake III Arena should've dropped the number imo because Quake IV is the actual sequel to Quake II.

Deathmatch has always been more or less an afterthought indeed, weapon balance is made for solo so in multiplayer they get op like how Doom's chaingun is an extremely effective automatic sniper when used right.

Team Fortress 2 came out 18 years go and is still active.
I think most wouldn't consider TF2 as "retro" but you're right.
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Any war games on the PS2, NDS, GBA or SNES that heavily features battle formations?

As I posted before

31936_front.jpg


This...
Read more

Most fun 2D Zelda Rom Hack

Looking for rom hack recommendations for 2D Zelda games. I am not into the whole make a game...
Read more

what are you currently reading?

i'm reading two books :

frindle by andrew clements
gnome cave by james rolfe

i'm mostly into...
Read more

Recommend some RPGs to emulate!

Hi! I'm somewhat new here, and I'm having a bit of trouble deciding on what RPGs to download. I...
Read more

What Board Games Are the Ones You Have the Most Interest In?

Board games, the realm of everlasting memories...
Games played for generations, and still today...
Read more

Online statistics

Members online
114
Guests online
470
Total visitors
584

Forum statistics

Threads
14,767
Messages
352,600
Members
895,046
Latest member
Leopard21

Advertisers

Back
Top