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Don't you dare talk about postal 2 

Meh, both are inferior to A Link to the Past.GOT'EM!!! Ocarina of Time is boring as hell anyways.
That's how I feel about Ocarina of Time instead.
To be fair Overrated does not mean bad. Majora's Mask is still better than most adventure games nowadays by its charm alone but i just don't find it enjoyable.You're all wrong. I have played every single game mentioned in this thread and they're all good and not boring or bad. You all need to sit down and play Sonic 3 & Knuckles all the way through three times before you post in here again.
Yea if you like a Sonic game that rehashes the same level motifs from the previous games. Now thats a Sonic game thats overrated. Its the Ninja Falcon Ultrazord of Sonic games.To be fair Overrated does not mean bad. Majora's Mask is still better than most adventure games nowadays by its charm alone but i just don't find it enjoyable.
Also Sonic 3&K is peak and anyone who disagrees smells.
Yea nice try, Banjo Kazooie isn't overrated.Banjo-Kazooie
I played it, and that was after being exposed to modern RPGs, i mean i liked limit breaks and the summons, but moving around the map in the earlier stages of the game felt maddening and i honestly didn't get where all the hype came from.Blood. It's around the top of every recent boomer shooter tier list, and is easily the most flawed of the holy trinity. Relying on hitscan enemies annoys me, but at the same time, they're the only enemies that ever hit me in it. If enemies need to navigate any environment to get to me, and it isn't perfectly flat, they're never reaching me.
I am saddened by this because I really love Sonic Adventure 2 despite its flaws and annoying gameplay segments (treasure hunting and mech stages). I also beat it twice. But I fully understand because sonic games always have sudden difficulty spikes, annoying means of progression, or the most annoying 100% requirement to finish the game and see the ending. SA2 wasn't that bad, like it was, but Heroes I never finished because this one is just egregious. You have to beat the game with all 4 and collect all 7 chaos emeralds. Except all 4 teams replay the same exact 20+ minute levels that sometimes take almost half an hour by the later stages, and collecting the emeralds in the special stages are absolute hell. I just find it odd that after SA2 all sonic games just had to have this annoying requirement of 100%, the advance games on GBA are worse, Sonic 06 did it as well, and then Shadow the Edgehog had it worst.Sonic games. I will not elaborate.
They are not the exact same levels. Team Rose levels take 3 minutes to finish because its the easy mode. Don't complain about Sonic Heore's levels because you don't know how to finish them properly.I am saddened by this because I really love Sonic Adventure 2 despite its flaws and annoying gameplay segments (treasure hunting and mech stages). I also beat it twice. But I fully understand because sonic games always have sudden difficulty spikes, annoying means of progression, or the most annoying 100% requirement to finish the game and see the ending. SA2 wasn't that bad, like it was, but Heroes I never finished because this one is just egregious. You have to beat the game with all 4 and collect all 7 chaos emeralds. Except all 4 teams replay the same exact 20+ minute levels that sometimes take almost half an hour by the later stages, and collecting the emeralds in the special stages are absolute hell. I just find it odd that after SA2 all sonic games just had to have this annoying requirement of 100%, the advance games on GBA are worse, Sonic 06 did it as well, and then Shadow the Edgehog had it worst.
They are not the exact same damn levels. You're BS because Team Rose levels take 3 minutes to finish because its the easy mode. Don't complain about Sonic Heroes's levels because you don't know how to finish them properly.I am saddened by this because I really love Sonic Adventure 2 despite its flaws and annoying gameplay segments (treasure hunting and mech stages). I also beat it twice. But I fully understand because sonic games always have sudden difficulty spikes, annoying means of progression, or the most annoying 100% requirement to finish the game and see the ending. SA2 wasn't that bad, like it was, but Heroes I never finished because this one is just egregious. You have to beat the game with all 4 and collect all 7 chaos emeralds. Except all 4 teams replay the same exact 20+ minute levels that sometimes take almost half an hour by the later stages, and collecting the emeralds in the special stages are absolute hell. I just find it odd that after SA2 all sonic games just had to have this annoying requirement of 100%, the advance games on GBA are worse, Sonic 06 did it as well, and then Shadow the Edgehog had it worst.
- Literally Every "Classicvania" (except Bloodlines): Bloodlines is the most fair and honest. Short but fun and the learning phase is smooth and consistent. Playing as Eric, that's pure ethical gaming right there. However, 1 and 3 are full of Mario Maker troll level BS. 4 starts great but quickly devolves into "bad hard" trickery. Full of slow autoscrolling sections as well. Dracula X really runs with the troll level design. Chronicles will put you to sleep before Belmont can even slither through level 1. I think it speaks to how low standards used to be, how these games are held at such high regard, when ALL of them are shit.
They are not the exact same damn levels. You're BS because Team Rose levels take 3 minutes to finish because its the easy mode. Don't complain about Sonic Heroes's levels because you don't know how to finish them properly.
Dunno what that has to do with what I said but OK
And that's not even to mention ports of DOOM and Wolfenstein (which are worse than their computer versions of course but still play better than Goldeneye), or games like Golgo 13 which had first person shooting segments mixed into other gameplay genres.
Just cause there's worse doesn't make Goldeneye better. It still has sluggish framerate, unsatisfying and unwieldy controls (in part thanks to the awful N64 controller), and overly complicated and oversized maps for 4 players. If it was really good, we'd be able to pop it in and go for another six hour marathon with our buddies 20 years later.
I challenge YOU to find three people who can play it for more than 30 minutes to an hour before getting bored or sick of the controls.
Like the guy said before: It's not a great game, we were just 11 years old.
your rightNintendo games in general, and sonic, and pokemon, and Cod, and final fantasy, and fallout, and Assasins creed