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I remember being blown away by offerings on the NES, Genesis and early Windows 95 PCs in a way that newer games never quite managed to match, despite them having the power and the resources to pull off many of the things older titles merely hinted at.
This may be because earlier developers knew right from the get-go that they were never going to get their games looking realistic, choosing instead to pack them full of fun mechanics and interesting features, which made for better games and resulted on it feeling absolutely earned when something really did cool and "realistic" on those systems.
But nowadays I'm PLAGUED by a nagging feeling telling me that things look TOO realistic, effectively making me realize that I don't need the games at all -- I could do most of what they offer by just going outside and exploring delerict/abandoned buildings, running around empty fields, and so on.
Maybe if so many games weren't hellbent on taking place on essentially the real world, this wouldn't be a problem. But because they do, it is.
Do you have this feeling too? Can you get more immersed on an 8-bit game or DirectX 5 offering because they hinted at something bigger without outright showing it? Maybe I'm just a hack, but I can't shake off this feeling after revisiting so many great things from the past for my reviews and articles and getting utterly lost in their worlds.
This may be because earlier developers knew right from the get-go that they were never going to get their games looking realistic, choosing instead to pack them full of fun mechanics and interesting features, which made for better games and resulted on it feeling absolutely earned when something really did cool and "realistic" on those systems.
But nowadays I'm PLAGUED by a nagging feeling telling me that things look TOO realistic, effectively making me realize that I don't need the games at all -- I could do most of what they offer by just going outside and exploring delerict/abandoned buildings, running around empty fields, and so on.
Maybe if so many games weren't hellbent on taking place on essentially the real world, this wouldn't be a problem. But because they do, it is.
Do you have this feeling too? Can you get more immersed on an 8-bit game or DirectX 5 offering because they hinted at something bigger without outright showing it? Maybe I'm just a hack, but I can't shake off this feeling after revisiting so many great things from the past for my reviews and articles and getting utterly lost in their worlds.