Multi-Game Connectivity

LaserMoose

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Is there an example of games communicating between one another that stick out to you? Do you have any opinions regarding game connectivity?

Throughout the last few decades, consoles have been released with the ability to transfer data from one system to another.

Sometimes, those systems may be the same type of system (like 2 GBAs communicating with one another) and other times we've seen handhelds communicate with home consoles.

Some series, like Pokémon, use this feature constantly. I'll mention another lesser known example of this, which is Fire Emblem 7 linking to Mario Kart Double Dash's Bonus Disc.

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Through the Bonus Disc, you can obtain various weapons normally unobtainable in FE7, such as an Emblem Seal that gives its carrier +10 Avoid and Hit, and 2 extra songs in the game's Sound Room.

I'm curious to hear your examples and thoughts!
 
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I loved this with GC Animal Crossing and a GBA for the island, then later with GC PSO and a GBA for mini games.
GC Animal Crossing is a great example, as it also had many E-Reader cards allowing you to obtain unique designs to use in-game, or receive special letters from the scanned villager, as well! You could sometimes get a common NES game from them, if I recall. That game had lots of connectivity between GBA and GCN.
 
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The Zelda Oracle duology technically does this as once you finish one of the two games you can connect to the other game in the duology with a password where you get various extras and also connect the story of the two games together and unlock the true ending of the story, really cool stuff.
 
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If you have a save file for ICO on your PS2 memory card when you play Shadow of The Colossus your horse, Agro, will have the I from ICO on his forehead as opposed to the diamond. There were plans for other connections, but they decided it would be too grand to have content attached to playing another game. So they stuck to the forehead.
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