Most broken controls out of the gate?

Waffles's iconWaffles

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I had a sudden flashback to my Microsoft Flight Simulator/Combat Flight Simulator days and how I wasn't at all amused by the fact that I had to spend an extra $50 on an USB controller because the games were absolutely unplayable if handled with either the keyboard or mouse (both technically supported from day one).

I don't even know how to explain it, but trying to steer your plane with the keyboard felt like arm-wrestling the computer itself for commanding of the aircraft -- it literally felt like a hijacking simulator more than a flying one, since they made you feel like an outside force trying to control the yoke. It was just really strange, man.

Surprisingly, it was actually doable with the mouse itself... if you had enough physical space on your desk to perform the wide, violent maneuvers required to keep a level flight.

Once you plugged in a regular joystick, though? It just felt like a damn game you could zigzag, dive and barrel-roll around.

I don't know what happened there, but I will always remember those awful controls first whenever I recall my time playing games I actually love.

What about you? Got any examples of this sort of thing?
 
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The PC port of Dark Souls had such awful KB+M controls that it almost single-handedly caused a paradigm shift where it suddenly wasn't a weird thing to play PC games with a controller anymore.
Literally everyone I knew who were a PC gamer got a controller for that game.

Also this little nugget lol:
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