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A week later than this:
https://retrogametalk.com/threads/ubisoft-leads-the-first-layoffs-of-2026.19054/#post-404108
We got this:
https://www.gamesindustry.biz/ubiso...d-ubisoft-stockholm-as-cost-cutting-continues
Ubisoft is going to hell
https://retrogametalk.com/threads/ubisoft-leads-the-first-layoffs-of-2026.19054/#post-404108
We got this:
https://www.gamesindustry.biz/ubiso...d-ubisoft-stockholm-as-cost-cutting-continues
Ubisoft has announced staff cuts at its Swedish studios, with 55 jobs expected to be lost at Massive Entertainment and Ubisoft Stockholm.
The news follows the announcement of a voluntary redundancy program in 2025, which GamesIndustry.biz understands had some takeup, but "additional steps" were deemed necessary following a "mapping of the future roadmap."
An internal email said that the job losses were not related to performance issues and "the long-term direction for the studios remains unchanged". Massive will continue to work on The Division franchise and its expansions, with development continuing on The Division 3 and the Survivors extraction shooter mode for The Division 2. Only this week a Ubisoft producer promised that The Division 3 would "have as big an impact as The Division 1", although the game has yet to be shown to the public.
The same email also stated that the studios are also working on "an unannounced innovative tech project", and will "play a central role in the development" of the Snowdrop game engine and Ubisoft's player network Ubisoft Connect. Snowdrop has been used for other Ubisoft titles including Star Wars Outlaws, Avatar: Frontiers of Pandora and the upcoming Splinter Cell title being developed at Ubisoft Toronto (which had its own layoffs in 2024.
Ubisoft is going to hell
