Due to its translation patch getting updated here, I encountered
Ore ga Omae o Mamoru: I Will Protect You for the DS
In it there was a game mechanic (or prolly a bug) that allows for a higher and longer air hang time during a jump by throwing a ranged weapon at the zenith of a jump
Then there is a location seemingly inaccessible without a "double jump" as it was too high; that part leads to the second level of the game. I tried out that "game mechanic" (which is already usable from the beginning) and voila! I climbed up there and entered the second level; bypassing a boss (or two, idk)
The question is: ARE THERE ANY OTHER GAMES THAT, DUE TO A GAME MECHANIC OR BUG, ALLOWS THE PLAYER TO BYPASS THE STORY PROGRESSION? And what happens if you do so?
Ore ga Omae o Mamoru: I Will Protect You for the DS
In it there was a game mechanic (or prolly a bug) that allows for a higher and longer air hang time during a jump by throwing a ranged weapon at the zenith of a jump
Then there is a location seemingly inaccessible without a "double jump" as it was too high; that part leads to the second level of the game. I tried out that "game mechanic" (which is already usable from the beginning) and voila! I climbed up there and entered the second level; bypassing a boss (or two, idk)
The question is: ARE THERE ANY OTHER GAMES THAT, DUE TO A GAME MECHANIC OR BUG, ALLOWS THE PLAYER TO BYPASS THE STORY PROGRESSION? And what happens if you do so?