The statements that “they’re appreciated” and are “a large part of sales” have no bearing on the original (spontaneous strawman) claim that people act like the games “don’t matter.”
In reality, the generic sports games that only “sports game fans” play, meaning people who don’t or barely play any games other than the official sorts games, have no overall design relevance for the broader phenomenon of games. Nobody cares whether they sell….many of the worst garbage things in the world “sell well”, so that’s not an argument. They generally don’t do anything interesting in an artistic manner that interacts with the scene of other games/creators (or if they do, no one is paying attention).
Sports games that have appeal *as games*, rather than as official sports consumption, are the ones that have an effect on designers, broader players, etc.
If you like this or that game, that’s fine, but why launch in with a strawman (“people say they don’t matter”) followed by vague statements that don’t even refute the strawman.