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Let me further define my question in here. First off to specify, not a traditional fighting game, I already play enough of those lol.
What I am instead wondering is, what is the closest a game comes to having a complex yet logical power system that compares to something like the stands from JoJo with the sheer amount of creativity or something like the nen system from Hunter x Hunter? This game can either be single-player or multiplayer too (like for example in the form of an MMO)
Basically imagine a game where you have a clearly defined power system with set weaknesses/strengths to each approach but that allows enough variety with each individual character and they end up being kind of crazy, like how some of the stands end up being. Now just to clarify as you can tell from my pfp I have played MegaTen/Persona and while they are some of my favorite games/mechanics they're still not quite what I am looking for. I guess if I had to define it, imagine something like a heavily combat centric spore or a "sandbox combat" game where the primary sandbox is just how insane you can get with the tools and power system the game gives you.
I know it is a little bit vague and a lot of games CAN fall under this umbrella but I think you understand a bit better what I am looking for now as I have yet to find something quite like this.
What I am instead wondering is, what is the closest a game comes to having a complex yet logical power system that compares to something like the stands from JoJo with the sheer amount of creativity or something like the nen system from Hunter x Hunter? This game can either be single-player or multiplayer too (like for example in the form of an MMO)
Basically imagine a game where you have a clearly defined power system with set weaknesses/strengths to each approach but that allows enough variety with each individual character and they end up being kind of crazy, like how some of the stands end up being. Now just to clarify as you can tell from my pfp I have played MegaTen/Persona and while they are some of my favorite games/mechanics they're still not quite what I am looking for. I guess if I had to define it, imagine something like a heavily combat centric spore or a "sandbox combat" game where the primary sandbox is just how insane you can get with the tools and power system the game gives you.
I know it is a little bit vague and a lot of games CAN fall under this umbrella but I think you understand a bit better what I am looking for now as I have yet to find something quite like this.