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Post any of your indie game recommendations regardless of platform. Feel free to post why you like them and any other relevant information.
I will start off with some of my recommendations:
Elin - A game made the original creator of Elona, which is Noa. Elin is considered to be a prequel of Elona lore-wise. Elin is currently in early access and has frequent updates and bug fixes along with workshop support. The game has the traditional roguelike flair (with options to change it), crafting, survival elements, and base building/management
ASTLIBRA Revision - A 2D action RPG that could be considered Metroidvania-like in its design. Gameplay features learning abilities from weapons/armor, skill upgrading, summoning, stat grinding, and plenty of large enemy boss fights with an interesting postgame. Movement and attacking feel very smooth, with them being affected by weight, as you can get slowed down depending on what you are using or wearing
Quasimorph - Far into the future, space is now privatized, with corporations actively seizing control of the solar system and trying to extend their reach further beyond its boundaries. As Magnum PMC, you alone decide who to work for and what benefits will help you the most as you manage your ship and craft items along the way. Quasimorph is a mix of turn-based roguelike RPG with extraction as its twist. Dying on a mission can make you lose everything you took on the mission, while living and extracting allows you to keep everything you looted
I will start off with some of my recommendations:
Elin - A game made the original creator of Elona, which is Noa. Elin is considered to be a prequel of Elona lore-wise. Elin is currently in early access and has frequent updates and bug fixes along with workshop support. The game has the traditional roguelike flair (with options to change it), crafting, survival elements, and base building/management
ASTLIBRA Revision - A 2D action RPG that could be considered Metroidvania-like in its design. Gameplay features learning abilities from weapons/armor, skill upgrading, summoning, stat grinding, and plenty of large enemy boss fights with an interesting postgame. Movement and attacking feel very smooth, with them being affected by weight, as you can get slowed down depending on what you are using or wearing
Quasimorph - Far into the future, space is now privatized, with corporations actively seizing control of the solar system and trying to extend their reach further beyond its boundaries. As Magnum PMC, you alone decide who to work for and what benefits will help you the most as you manage your ship and craft items along the way. Quasimorph is a mix of turn-based roguelike RPG with extraction as its twist. Dying on a mission can make you lose everything you took on the mission, while living and extracting allows you to keep everything you looted