If you are talking about retro 3D, the issue is not that much that there is no dumps, but that the emulation is hard to achieve for very powerful for it's time, very custom very unique 3D hardware. Most PS1 based, NAOMI(DC), Atomiswave(also DC) and such arcade platforms/games are playable on MAME or other emulators now but there is weirdness when trying to go for the truly unique machines that are more esoteric.
If you are talking about "3D era", current 3D arcade games, the issue is Japanese exclusivity, Extreme penalties for piracy, and extreme methods of piracy protections beyond just the fact that if you are a game center employee (just about only person able to), that gets caught and then jailed, there is still also usually very hard nut of protection scheme around the game, these days always online one too. Sega's older ringwide hardware got cracked very recently compared to how old the games are now, like GGXrd and such. Same goes for few others and yeah. They are not fucking around.
Also, just about every modern arcade game runs on PC, usually windows (embedded) but sometimes linux. Latest esoteric 3D hardware was likely Namco using a PS3 as base for arcade hardware and those systems do run a unique firmware revision, likely unique protection scheme, likely load the game from unique source, and is likely something else that all equal to something hard to emulate and the games in question have likely arcade perfect home versions for PS3 too, like Tekken 6, Tekken Tag 2, Deadstorm Pirates where the arcade experience won't be simply emulated anyway. Just google Deadstorm's cabinet.
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Protection for 90's hardware is not slouch either.
Konami created an eldricht creature of a PS1 based hardware that had a DVD Drive, a CD Drive, and a ROM cartridge (mostly for additional security) that ran their beatmania IIDX rhythm games until first PC/WINDOWS based games. The protection, also, can be a real bitch in arcade games, just google Atari slapstick and how long it took to crack completely, or same for Capcom CP2 system's suicide battery protection, and several other self inflicted deathknells for arcade preservation that the community still somehow persevered through.
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