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Love em? Want em gone? What's your take?
I've been brute-forcing through Silksong and have been suffering because of this lol. Some people call them a cheat for whatever reason, but they make me way less anxious when present.I deeply resent games that don't show health bars for their bosses... It's actually the ONE flaw I found on Dragon Quest IX.
I literally had that thought when playing DQ XI yesterday hehe I guess it at least changes the colour of the boss' name when they're getting closer to defeat, but it still adds more stress not having a better idea of their remaining healthI deeply resent games that don't show health bars for their bosses... It's actually the ONE flaw I found on Dragon Quest IX.

Yeah, I find it almost trollish on the part of the developers -- the bosses know how much health YOU have.I probably couldn't handle the added stress if something like Elden Ring or Dark Souls didn't have boss health bars. Plus, those games usually make for a cool spectacle with the boss health bar reveal and it helps keep you encouraged when you die knowing exactly how much closer you're getting to finally beating them.
I literally had that thought when playing DQ XI yesterday hehe I guess it at least changes the colour of the boss' name when they're getting closer to defeat, but it still adds more stress not having a better idea of their remaining health![]()

I didn't know that was a thing in totki like the gag that they did in tears of the kingdom with the health bar showing up for ganondorf like it normal does and then it keeps going until it hits the edge of the screen.
health bars are very important, since they help keep track of your progress in battles. and can help with other things as well.
in ff5, the beastmaster job can act like a pokemon trainer and catch monsters to use later as a one time spell. you even catch them like pokemon; by lowering their hp. goblins use the flare spell, which deals a good amount of damage.
they have 16 hit points.
it was nerve wracking to try and catch one without knowing how much hp it had left.

yeah, it happens only during his boss fight, and it's meant to show that he is now taking the fight seriously.I didn't know that was a thing in totk
But I had that in my ROMhack! It happened to Boomer Kuwanger's life bar and got a good laugh out of many people who played it.
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Like, if at that point he reached through the screen and started to try to strangle me, I would definitely take the fight more seriously at that pointyeah, it happens only during his boss fight, and it's meant to show that he is now taking the fight seriously.
most of the time game devs don't put in that much effort to do unusual things with the interface or with typical stuff like having character acknowledge healing items. they do that in final fantasy 5 during a story sequence; the main cast of characters try to save one of the party members, using potions, cure spells and a phoenix down to no avail. that scene always stuck out to me more because of that.

Liquid Swords, the NetEase-backed studio formed by ex-Avalanche Studios co-founder...