NES Getting my derriere kicked by the 8-bit version of Wario's Woods

HeroesOfTomorrow

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Hello people: recently I have been playing one of the last games by Nintendo for their 8-bit console: Wario's Woods

From what I played I really loved the game: it's frenetic, it has a great graphic, it has few but charming tunes.

I have one issue with it...

It is hard.

Holy crap, it is really, really hard.

Of course, given it's a NES game, it shouldn't be surprised that the game is difficult at all: we are kinda spoiled by the current gaming landscape toning down the difficulty overall, for better or for worse.

But Wario's Woods is something else: I consider myself to be a somewhat competent player, but I have been struggling to make progress, to the point I started resorting to Save States.

Now my overall stance of Save States is that I don't like to use them personally as anything else but a "suspended" save (read: I need to do something else and must turn off the game). If the game has a functional password or save system, I like to use that to have a more genuine game experience, to play the game the way it is "supposed" to be played.

But with Wario's Woods I dropped a save state every 10 level to resume from there, because the alternative (getting a a Game Over and starting from a multiple of 5 round with zero continues) isn't exactly appealing.

And now I'm stuck on Round 70 of game B, after beating fake Wario, unable to make progress.

I really feel like I really didn't get some of the mechanics of the game, or that I am a missing a key gameplay component of Wario's Woods that would make my life easier

Any advice, tips or tricks you can share with a noob? I haven't seen much discussion online about the game, and gameplay videos can only help me to a point. I would really appreciate if anyone could give me a hand.

(Also, I think I got the controls down, I know about A picking a whole stakcs, B pick one bomb/monster, A/B-down kicking, down to speed up and A+B to drop bomb/monster down and climb on to of the stack, but tell me if I'm missing something)
 
Loved this game in Animal Crossing!
Post automatically merged:

Hello people: recently I have been playing one of the last games by Nintendo for their 8-bit console: Wario's Woods

From what I played I really loved the game: it's frenetic, it has a great graphic, it has few but charming tunes.

I have one issue with it...

It is hard.

Holy crap, it is really, really hard.

Of course, given it's a NES game, it shouldn't be surprised that the game is difficult at all: we are kinda spoiled by the current gaming landscape toning down the difficulty overall, for better or for worse.

But Wario's Woods is something else: I consider myself to be a somewhat competent player, but I have been struggling to make progress, to the point I started resorting to Save States.

Now my overall stance of Save States is that I don't like to use them personally as anything else but a "suspended" save (read: I need to do something else and must turn off the game). If the game has a functional password or save system, I like to use that to have a more genuine game experience, to play the game the way it is "supposed" to be played.

But with Wario's Woods I dropped a save state every 10 level to resume from there, because the alternative (getting a a Game Over and starting from a multiple of 5 round with zero continues) isn't exactly appealing.

And now I'm stuck on Round 70 of game B, after beating fake Wario, unable to make progress.

I really feel like I really didn't get some of the mechanics of the game, or that I am a missing a key gameplay component of Wario's Woods that would make my life easier

Any advice, tips or tricks you can share with a noob? I haven't seen much discussion online about the game, and gameplay videos can only help me to a point. I would really appreciate if anyone could give me a hand.

(Also, I think I got the controls down, I know about A picking a whole stakcs, B pick one bomb/monster, A/B-down kicking, down to speed up and A+B to drop bomb/monster down and climb on to of the stack, but tell me if I'm missing something)
you can run up the stack and grab them from the middle to get specific colors. You can just hold them over your head too for a falling bomb or while carrying a bomb and let the pieces drop on top of you.
 
you can run up the stack and grab them from the middle to get specific colors. You can just hold them over your head too for a falling bomb or while carrying a bomb and let the pieces drop on top of you.

Was already aware about that: very useful when only one colour of monster is left.
 
Wario's Woods is weird (mechanically) even by weird puzzle game standards.
It's a blast though.
I wish they'd have made a sequel or 2 to really iron out gameplay/difficulty.
It's good as is, but I can't help but feel like a N64 or a Wii version of the game would have been killer.
 
Wario's Woods is weird (mechanically) even by weird puzzle game standards.
It's a blast though.
I wish they'd have made a sequel or 2 to really iron out gameplay/difficulty.
It's good as is, but I can't help but feel like a N64 or a Wii version of the game would have been killer.

I read there was a semi-sequel, as in the same gameplay was featured as a mini-game in another Nintendo game, though I can't remember which.
 
All I can say is, I remember getting stuck at a certain point and feeling like it was unpassable as well. I was playing the Wii VC release. I just gave up and called it NES difficulty.
 
All I can say is, I remember getting stuck at a certain point and feeling like it was unpassable as well. I was playing the Wii VC release. I just gave up and called it NES difficulty.

I just feel like the game pick up in pace way too quickly for no reason: it's by far the biggest flaw of like a really fun and original action-puzzler.

Like the first few levels are piss easy, but later on the game expects you to have unreasonable reaction times to actually win, which is not helped by the fairy's random generation of the bombs and the game lacking a "NEXT:" feature to let you plan around what to do next.

I began repeadetly pausing to plan what to do and I STILL can't get past round 70
Post automatically merged:

Wario's Woods is weird (mechanically) even by weird puzzle game standards.
It's a blast though.
I wish they'd have made a sequel or 2 to really iron out gameplay/difficulty.
It's good as is, but I can't help but feel like a N64 or a Wii version of the game would have been killer.

I do agree with Don Patchi (by the way, Bobobob-bo Bo-bobo is absolute gold, one of my favourite parody comedy anime) that I wish the game had more sequel to iron out the gameplay, like with Dr. Mario.

Like I think Nintendo didn't take the concept as far they could, and there is still room for improvement to the formula.

 

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