Some early RPGs, particularly those with dungeon crawling elements, encouraged players to draw their own maps. Wizardry and Phantasy Star are the two that come to mind for me. The dungeons are so labyrinthian that you basically need to draw a map to avoid getting lost. Nowadays, most dungeon crawlers have in game maps. It makes the game a lot less tedious for sure, but I do sometimes enjoy sketching out a map as I delve into a virtual dungeon. In my opinion, it heightens the feeling of exploration and is quite rewarding. What are your guys' thoughts on games that had you do this? And are there any others that come to mind?