Five years of Cyberpunk 2077

ThunderBoy

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https://www.cdprojekt.com/en/media/news/cyberpunk-2077-celebrates-five-years-since-launch/
 
It really was an incredible turn around, I remember getting this for PS4 day 1, a refund following day lol to then re-buying it on PS5 some time later and loving it.
 
Oh yeah i remember this game when it dropped , everyone was so hyped to see this game , taking graphics to the next step and an insanely detailed world even more so than GTA 5.

I remember dying of laughter at the bugs complations that followed well it was such an embarrassment but 5 years later and after an expansion pack and an anime here we are , the game is fixed now but the bad reputation it left i think will forever remain part of the game.

It is worth saying that with cyperpunk2077 awful release the trend of half baked games being released as finished products became a thing.
 
Probably one of the biggest gaming turnarounds I've ever seen. I remember playing Cyberpunk near launch and the game being borderline unplayable, and now in it's current state it's one of my favorite AAA games of this era.
 
I was so hyped for this game; I got so extremely high to play it when it installed on launch day ::sailor-embarrassed
My GTX 1060 did everything it could; I tweaked the game precisely so it could run the best it could at 30FPS and I had a blast; though the discourse was so toxic I kept to myself for years. (Seems to be the case with every single high profile release on PC)

After they launched patch 2.0 and rebalanced the game, I replayed it and finished it properly. What an exceptional game though a bit static for my tastes in terms of interactivity. The story, themes and soundtrack were a standout; the gameplay was delicious especially as a hacking samurai.

I hope the sequel addresses these problems but that's a long way from now.

Nomad was and still is, the worst route/faction/lifepath and missions in that game. I don't want to play hillbilly California; got enough of that in real life and GTA5,
 
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