Switch Final Fantasy 7 Remake: Switch 2 Port – Challenges according to Director Naoki Hamaguchi

You should underestimate the power of Switch 2!!! In docked mode it's slightly more powerful than PS4 but I couldn't decide if I can say it's slightly more powerful than PS4 Pro, so in handheld mode it would be between PS3 - PS4? Kinda like that lol. But perhaps I should listen to you and drop my Sega war veteran glasses and think that Switch 2 uses modern hardware so its weak ass hardware is at least educated to do better job "smartly" so even in docked mode like you said it may beat PS4 at least.

The key here is their stubbornness on optimization without obvious graphical downgrade. However it's good for them to learn because thanks to Nintendo the whole industry get backs into ancient knowledge of optimization due to extreme technical limitations because Nintendo is too stubborn on keeping with low quality shit lol.

*old school developers developing games for a Nintendo console* "it been 3 decades since I had to use data-oriented design, fixed-point math, bank switching, bit packing, memory overlaying, indexed addressing and contextual memory reuse methods to optimize a game!!!" lolol
Well, the good side of loving retro is that even original Switch graphics make me freak out :D. As long as a console can render super famicom - ps1 graphics, I am more than happy. Otherwise I would not find many indie games lovely :)
 
Honestly, I think I prefer the harsher lighting abked into the textures in the switch version. it feels like it's more clear whre the focus should be in the shots. other than that preference i don't really see a difference in the side by side.
 
Honestly, I think I prefer the harsher lighting abked into the textures in the switch version. it feels like it's more clear whre the focus should be in the shots. other than that preference i don't really see a difference in the side by side.
Yes. "Which one looks more appealing" can be subjective but I can say Switch one is the proper way partly because of what you said. This is like basics of Painting 101, this is how visual art is done (but it could be better).

As for PS5 version, I don't know about the console to figure out why graphics looks like that but perhaps I can make an educated guess. The new technology shit they use like frame generating and smoothing edges of the objects and all may possibly make the whole screen look like my t-shirts my momma washed a lot lol. Either way clearly Switch 2 graphics doesn't ruin visual art 101 stuff.
 
Yes. "Which one looks more appealing" can be subjective but I can say Switch one is the proper way partly because of what you said. This is like basics of Painting 101, this is how visual art is done (but it could be better).

As for PS5 version, I don't know about the console to figure out why graphics looks like that but perhaps I can make an educated guess. The new technology shit they use like frame generating and smoothing edges of the objects and all may possibly make the whole screen look like my t-shirts my momma washed a lot lol. Either way clearly Switch 2 graphics doesn't ruin visual art 101 stuff.
it could be that there's a lot of leaning on Rayman tracing and engine lighting effects on PS4 to create a more "natural lighting" effect, and since it's not there on switch they go back to the tried and true methods. That's just a theory though, I don't have a ps5 (or care enough to know it's capability) to be able to accurately guess. I only have switch and PC this generation because that gets me access to every game near enough.
 

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