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It could be an added challenge to be completely in the dark and having to find a way to make light (which could be used for puzzles) or even having enemies that fears light so you could progress.
It also brings an unique aesthetic compared to the rest of the game, seeing your character only as a silhouette.
The Dark Palace in ALBW and some of the underwater levels in DKC Tropical Freeze and Rayman Origins/Legends both had a level where you had to find light fishes to progress.
It also brings an unique aesthetic compared to the rest of the game, seeing your character only as a silhouette.
The Dark Palace in ALBW and some of the underwater levels in DKC Tropical Freeze and Rayman Origins/Legends both had a level where you had to find light fishes to progress.