Beta of the U2XMP expansion pack, which got started as a clean slate of sorts with using the most commonly used(among licensees) 2226 Warfare build as a base while adding on top some of the legend made stuff, in exception of the golem skeletal model system.
I quoted only part of your post now, but... is this really a class-based game? I mean it seems too varied not to mention those customizations you speak of, that is not part of the games I mentioned.Though it is a class-based game, it contains a team mode despite having a single mode as well, so people can go 4 against 4 in one of the 8-player rooms which are all player created on the server, as well as rooms you can create yourself from the lobby. Once you're in a room, it looks like this.
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And from there the Room leader chooses the stages and when to start the game, as well as the option to kick players from the room. Once the game starts, they will start battling each other with various martial arts and anime gear or superpowers.
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Players can also play on evenly made teams of up to 8 players per room, which is also the standard maximum for players in free-for-all mode as well.
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It's got highly addictive gameplay and is my favorite game.
Rumble Fighter: Free-to-Play Fighting MMO
Rumble Fighter is an intense action fighting MMO game in which up to 8 players simultaneously battle each other in energized hand-to-hand combat. Featuring a wide variety of dynamic mixed martial arts fighting styles - from Taekwondo to Jujitsu, Muay Thai to Boxing - players can take on...www.playredfox.com
Never played those games! But I replied out of solidarity and sympathy, because I noticed that no one had replied, and that made me sad. Therefore I am not as bad as some people here make me out to be. ??
But I hope someone else will give a proper answer to this thread. ?
Dear lady, I need to cleanse my image of the mud you have thrown at me unjustifiably lately.So basically you answered for the selfish reason of making yourself look like a nice guy and not out of sympathy.
Yes, and a lot of the scrolls (which contain the fighting style for your character) are only accessible to certain classes;I quoted only part of your post now, but... is this really a class-based game? I mean it seems too varied not to mention those customizations you speak of, that is not part of the games I mentioned.
Like in XMP you have only three player classes but they are combinations of several tropes. In Team Fortress Classic there are classes like Scout, Sniper, Demoman, Soldier, Medic, HeavyWepDude, Pyro, Spy, Engineer.
In u2xmp functions of scout, sniper, medic and sometimes spy are all part of the Ranger class, while Engineer, Soldier are basically Tech, Pyro, Demoman and HeavyWep are the Gunner class.
But there is also a bit of an overlap.
I also played some forgotten Unreal mods like Fear which had player classes in some of the gametypes and they were more varied but following similar preconceptions.
In Unreal Warfare they had also more team fortress esque thing going on, ugh I don't remember all the classes from memory now, but some of them were called the same way as TF like medic and engineer are there and I think sniper too, dunno what the heavy guy was called anymore but he had a gatling gun and mech suit and was very slow also had to use jetpacks to get anywhere higher at all due to his heavy weight...
unfortunately uw is not very well documented online and obscure/hard to get to run from the leaked content so its only footage from videos or downloading the thing and I am not doing that right now. There was like an earlier leak that got shared and got lost, with different content, given its obscurity its never likely going to surface again unless some of those people who were licensees will dig it up and upload it one day just like the chinese did with the 2226/2227 version. Because the licensses always got examples in the unreal warfare content.
There are
- Striker
Strikers are a well-balanced, strength-based class and basically the heavy hitter of the classes, with Exocores that are based off their incredible strength.
- Soul Fighter
Soul Fighters are basically the rogue/quick hitter/DPS combo fighter of all the classes, with Exocores that are generally either -Really cool swords, -Thief/Ninja style weaponry or -Animal-based abilities and morphing.
- Elementalist
The mage class, Elementalists have the lowest defense and HP and retain the highest magic factor, being made with more fancy magic-based ExoCores to use in battle.
- Alchemist
These guys are the tanks in that they have high defense, and their entire thing is science.
With an array of magic/science based ExoCores to use in battle, Alchemist provides a nice variety of options as a class.
- Shamans
Shamans have a spiritual element to them, making them one of the more interesting choices to pick from among classes; they are generally well-rounded with a variety of abilities with some being nature-themed and others spirituality themed. Their item pool mixes a little with Soul Fighter, making them the more druidic class of the game.
- Android
Androids are an alternative to the rest of the classes, opting out of a good many items to choose it; the sacrifice comes at a high price, but you can manage to dish out some vicious and less predictable attacks with robotic precision.
I heard it's the worst Metroid gameNow I realize that even Metroid Prime Hunters can be called a class-based game. All the player classes in multiplayer are unique and very well balanced. It is one of my favorite FPS games of all time too despite only having a chance to play it now and then. For Nintendo DS.
Each class has access to 3 main weapons and 3 secondary weapons, the Gunner can choose between a minigun, a cannon, and a missile launcher, each class also has access to different throwables, they can be simple as a stun grenade, or more complex like a neurotoxin grenade. The cool thing about the loadouts on this game are the combos and the modifications you can do on your weaponry, there is a thing called overclock, these are special modifications that you can do on your weapons, these mods can be quite over the top, for example: transforming the Engineer's grenade launcher's ammunition into mini nuclear bombs, or simply giving you more ammo. Another example about the combos: the main loadout that I use on the Driller focuses on the secondary weapon, the Driller has a flamethrower that he can use as a primary weapon, I use a mod that increases the duration of the flames, and on the secondary I use a mod that makes me do more damage to enemies that are on fire, and an overclock that turns the weapon into an SMG.Wow that looks interesting, I mean a real mishmash of styles from games I already mentioned (including a bit of the unreal warfare/u2xmp stuff in Gunner, even sharing the name with the heavy U2 class but more like the appearance of heavy infantry in warfare including some sort of a gatling gun).
What does his weapon fire? @ApocalypseGranny
The Gunner in U2XMP has flamethrower (vulcan) which is a fire projector primary, secondary fire is gasoline that you can ignite. Also rocketlauncher with alt mode of split four rockets that can follow 4 different targets if you lock onto them. and two grenade tytpes for gl avaiable. he can also use land mines and laser mines.
Not to me, its among the best really for me.I heard it's the worst Metroid game
Each class has access to 3 main weapons and 3 secondary weapons, the Gunner can choose between a minigun, a cannon, and a missile launcher, each class also has access to different throwables, they can be simple as a stun grenade, or more complex like a neurotoxin grenade. The cool thing about the loadouts on this game are the combos and the modifications you can do on your weaponry, there is a thing called overclock, these are special modifications that you can do on your weapons, these mods can be quite over the top, for example: transforming the Engineer's grenade launcher's ammunition into mini nuclear bombs, or simply giving you more ammo. Another example about the combos: the main loadout that I use on the Driller focuses on the secondary weapon, the Driller has a flamethrower that he can use as a primary weapon, I use a mod that increases the duration of the flames, and on the secondary I use a mod that makes me do more damage to enemies that are on fire, and an overclock that turns the weapon into an SMG.
Oh yeah, sorry, idk if It counts but some weapons have mods that do change your fire rate or enchance the weapon's area of effect.Well what I meant with primary and secondary is like..in every Unreal game you have primary and secondary fire for every damn weapon
Overclock like it stops it overheating or something? Some of the beta versions of Unreal had the minigun overheat but people didn't like it so they scrapped it. All it did though was that the gun stopped and there was a red light shining indicating its jammed. but if you waited a bit then it was okay to use again.Each class has access to 3 main weapons and 3 secondary weapons, the Gunner can choose between a minigun, a cannon, and a missile launcher, each class also has access to different throwables, they can be simple as a stun grenade, or more complex like a neurotoxin grenade. The cool thing about the loadouts on this game are the combos and the modifications you can do on your weaponry, there is a thing called overclock, these are special modifications that you can do on your weapons, these mods can be quite over the top, for example: transforming the Engineer's grenade launcher's ammunition into mini nuclear bombs, or simply giving you more ammo. Another example about the combos: the main loadout that I use on the Driller focuses on the secondary weapon, the Driller has a flamethrower that he can use as a primary weapon, I use a mod that increases the duration of the flames, and on the secondary I use a mod that makes me do more damage to enemies that are on fire, and an overclock that turns the weapon into an SMG.
That's more like weapon upgrades/attachments that some of the unreal stuff has too. But yea its not really the same.Oh yeah, sorry, idk if It counts but some weapons have mods that do change your fire rate or enchance the weapon's area of effect.
Now that I watch it again it never was a good videoThat's not a very good video.
Yea. is there an offtopic section here btw? or does everyone just post stuff on their profiles?