Elisha Dxwrapper Release 1.2.7300.25

Felipe

Final Form
Level 2
70%
Joined
Sep 23, 2024
Messages
205
Level up in
44 posts
Reaction score
368
Points
727
For those who like to play old games which may not run well on Windows Vista and above.

Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

Instructions:

Download the dxwrapper.zip and unzip it to a folder.
Determine which stub .dll file is needed for the game. This depends on many factors which will be explained on page created later. Common stub dll's to use are ddraw.dll, d3d8.dll, d3d9.dll, dsound.dll or winmm.dll. You only need to choose one stub file to load dxwrapper into the game.
Copy this .dll file from the 'Stub' folder plus the dxwrapper.dll and dxwrapper.ini files into the game's installation directory, next to the main executable file. For some games the main executable is in a subdirectory (like 'Bin', 'Exe' or 'App') so the files will need to be copied into that directory. Overwriting existing game files is not usually recommended. Always backup any files before overwriting them.
Open up the dxwrapper.ini file in a text editor and enable the settings needed for the game.

Note: Try the options under the [Compatibility] section first. For many games these are all that are needed. See the Configuration for details on the options.

What's New?

Added new WinVersionLie option
Added more generic API hooking to help prevent issues on some OS's
Added support to DDrawCompat for loading ddraw.dll via COM controls (IClassFactory)
Added support for having a render target as a texture with dd7to9
Added support for GetInfo() Direct3D function
Added support for games that use ddrawex.dll
Added better simulation for window and display sizes with dd7to9's SetDisplayMode and SetCooperativeMode functions to improve game compatibility
Updated d3d8to9 submodule
Updated dinputto8 for better game support
Disabled Direct3D v1 interface to allow games to failover to DirectDraw
Fixed some device lost issues
Fixed Direct3D Viewport Clear() zbuffer parameters
Fixed texture map blending render states in dd7to9
Fixed black screen in some cases when gamma is used in dd7to9
Fixed potential crash with DeviceLookupCacheTime
Fixed crash in EnableWindowMode from error in StretchRect()
Fixed error with DDrawCompat integration into dxwrapper that caused man games to have a black screen
Fixed an issue with Blt (surface copy function) that could cause extra pixels outside the RECT

https://github.com/elishacloud/dxwrapper
 
Is this similar to dxvk?
 
So what does this actually enable besides the game running? windowed modes and whatnot?
 
Beware: There have been no replies in this thread for 90 days.
Keep that in mind when expecting a reply from the people on it,
You can also start a new thread instead. This is just a heads-up, bumping is allowed in this forum.

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Latest Threads

How was that "metal reflection" effect done back on the N64 (and late 90's PC games)?

I really am fond of that effect before we got specular reflection on material and advanced...
Read more

Mahjong and Hanafuda games translations

How many games as been translate in english from various console? I love mahjong and hanafuda...
Read more

Draw your sword!

IMG_6277.webp
No, not like that!
In this thread, we claim our favorite video game swords...
Read more

Your favorite RTG moderator

The moderators of RTG, the guardians and protectors of this site. I'm not sure how many there...
Read more

DBZ Budokai and Tenkaichi Thread

Thread for discussion of the dragon ball z Budokai and Tenkaichi series
I personally think...
Read more

Wii games that emulate well

Hey, I've never been too much into the Wii generation of Nintendo games, and I was wondering if...
Read more

Online statistics

Members online
186
Guests online
197
Total visitors
383

Forum statistics

Threads
9,715
Messages
240,462
Members
766,815
Latest member
Adistara8

Advertisers

Back
Top